Developer Documentation
prototypeVec4d.hh
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41 
71 #ifndef PROTOTYPEVEC4D_HH
72 #define PROTOTYPEVEC4D_HH
73 
74 
75 #include <QtCore/QObject>
76 #include <QtScript/QtScript>
77 
85 class prototypeVec4d : public QObject , public QScriptable
86 {
87  Q_OBJECT
88 
89  public:
90  explicit prototypeVec4d(QObject *parent = 0);
91 
92  public slots:
97  void multiply(QScriptValue _scalar);
98 
103  void add(QScriptValue _vector);
104 
109  void sub(QScriptValue _vector);
110 
114  void zero();
115 
116 
122  QScriptValue sprod(QScriptValue _vector);
123 
128  QScriptValue norm();
129 
134  QScriptValue sqrnorm();
135 
136 
139  void normalize();
140 
141  public Q_SLOTS:
142  QString toString() const;
143 
144 };
145 
146 
147 #endif // PROTOTYPEVEC4D_HH
148 
void normalize()
Normalize the vector.
QScriptValue norm()
Calculate the Euclidean norm of the vector.
void multiply(QScriptValue _scalar)
Multiplies the given vector with the scalar.
void zero()
Resets all components of the vector to zero.
void add(QScriptValue _vector)
Adds another vector to this vector.
QScriptValue sqrnorm()
Calculate the squared Euclidean norm of the vector.
void sub(QScriptValue _vector)
Subtracts another vector from this vector.
QScriptValue sprod(QScriptValue _vector)
Calculate scalar product.