Developer Documentation
math_test.cc
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41 
42 
43 #include <gtest/gtest.h>
44 
45 #include <ACG/Math/GLMatrixT.hh>
46 
47 
48 class MathTest : public testing::Test {
49 
50 public:
51  MathTest()
52  {
53  }
54 
55 protected:
56 
57  // This function is called before each test is run
58  virtual void SetUp() {
59  }
60 
61  // This function is called after all tests are through
62  virtual void TearDown() {
63  }
64 
65 
66 };
67 
68 TEST_F(MathTest, GLMatrixT_extract_planes ) {
69 
70  const double cmp_eps = 1e-7;
71 
72  const double near = 10.0;
73  const double far = 25.0;
74 
75  // test clipping plane extraction on perspective and orthographic matrix
77  P.identity();
78 
79  EXPECT_FALSE(P.isPerspective());
80  EXPECT_FALSE(P.isOrtho());
81 
82  P.perspective(45.0, 4.0/3.0, near, far);
83 
85 
86  EXPECT_LE(fabs(planes[0] - near), cmp_eps);
87  EXPECT_LE(fabs(planes[1] - far), cmp_eps);
88 
89  EXPECT_TRUE(P.isPerspective());
90  EXPECT_FALSE(P.isOrtho());
91 
92  // test on orthographic matrix
93 
94  P.identity();
95  P.ortho(-1.0, 1.0, -1.0, 1.0, near, far);
96 
97  planes = P.extract_planes_ortho();
98 
99  EXPECT_LE(fabs(planes[0] - near), cmp_eps);
100  EXPECT_LE(fabs(planes[1] - far), cmp_eps);
101 
102  EXPECT_FALSE(P.isPerspective());
103  EXPECT_TRUE(P.isOrtho());
104 }
void perspective(Scalar fovY, Scalar aspect, Scalar near_plane, Scalar far_plane)
multiply self with a perspective projection matrix
void ortho(Scalar left, Scalar right, Scalar bottom, Scalar top, Scalar near_plane, Scalar far_plane)
multiply self with orthographic projection matrix
void identity()
setup an identity matrix
bool isOrtho() const
check if the matrix is an orthographic projection matrix
VectorT< Scalar, 2 > extract_planes_ortho() const
extract near and far clipping planes from an orthographic projection matrix
VectorT< Scalar, 2 > extract_planes_perspective() const
extract near and far clipping planes from a perspective projection matrix
bool isPerspective() const
check if the matrix is a perspective projection matrix