Developer Documentation
elementOutput.hh
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41 
42 
43 
44 #ifndef VSI_ELEMENTOUTPUT_HH
45 #define VSI_ELEMENTOUTPUT_HH
46 
47 //== INCLUDES =================================================================
48 #include "elementInOut.hh"
49 
50 //== NAMESPACES ===============================================================
51 namespace VSI {
52 
53 //== FORWARDDECLARATIONS ======================================================
54 class Output;
55 
56 
57 //== CLASS DEFINITION =========================================================
60 class ElementOutput : public ElementInOut {
61 
62  public:
63 
65  ElementOutput (Output *_out, SceneElement *_parent);
66 
68  ~ElementOutput ();
69 
71  Type type () const override { return TypeOutput; } ;
72 
74  void addConnection (Connection *_conn) override;
75 
77  void removeConnection (Connection *_conn) override;
78 };
79 
80 //=============================================================================
81 }
82 //=============================================================================
83 
84 #endif
Type type() const override
Type (=Output)
~ElementOutput()
Destructor.
void addConnection(Connection *_conn) override
Add connection.
ElementOutput(Output *_out, SceneElement *_parent)
Constructor.
void removeConnection(Connection *_conn) override
Remove connection.