Developer Documentation
elementFunction.cc
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41 
42 
43 
44 //== INCLUDES =================================================================
45 #include "elementFunction.hh"
46 
47 #include "graphicsScene.hh"
48 #include "sceneElement.hh"
49 #include "../parser/function.hh"
50 #include "../parser/element.hh"
51 
52 #include "baseWidget.hh"
53 
54 //== NAMESPACES ===============================================================
55 namespace VSI {
56 
57 //=============================================================================
58 //
59 // CLASS VSI::ElementFunction - IMPLEMENTATION
60 //
61 //=============================================================================
62 
65  element_ (_element),
66  function_ (_f)
67 {
68  scene_ = new GraphicsScene (_f->element()->context(), this);
69  connect (scene_, SIGNAL (contentChanged ()),
70  _element->graphicsScene (), SLOT (contentChange ()));
71 }
72 
73 //------------------------------------------------------------------------------
74 
77 {
78  delete scene_;
79 }
80 
81 //------------------------------------------------------------------------------
82 
84 void ElementFunction::saveToXml(QDomDocument & _doc, QDomElement & _root)
85 {
86  QDomElement main = _doc.createElement("function");
87  _root.appendChild(main);
88  main.setAttribute ("name",function_->name ());
89  scene_->saveToXml (_doc, main);
90 }
91 
92 //------------------------------------------------------------------------------
93 
95 void ElementFunction::loadFromXml(QXmlQuery & _xml)
96 {
97  scene_->loadFromXml (_xml);
98 }
99 
100 //------------------------------------------------------------------------------
101 
102 // initiate editing
103 void VSI::ElementFunction::editFunction()
104 {
106 }
107 
108 //------------------------------------------------------------------------------
109 }
110 
111 
112 
void loadFromXml(QXmlQuery &_xml)
Load from xml.
void loadFromXml(QXmlQuery &_xml)
Load from xml.
ElementFunction(Function *_f, SceneElement *_element)
Constructor.
QString name() const
Name.
Definition: function.hh:81
void pushScene(GraphicsScene *_scene)
show a new scene (function) in editor
Definition: baseWidget.cc:473
static BaseWidget * getBaseWidget()
Returns singleton.
Definition: baseWidget.cc:465
Context * context() const
Context of element.
Definition: element.hh:79
~ElementFunction()
Destructor.
Element * element() const
Element that this function belongs to.
Definition: function.hh:78
GraphicsScene * graphicsScene()
Scene.
void saveToXml(QDomDocument &_doc, QDomElement &_root)
Save to xml.
void saveToXml(QDomDocument &_doc, QDomElement &_root)
Save to xml.