Developer Documentation
baseWidget.hh
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41 
42 
43 
44 #ifndef BASEWIDGET_HH
45 #define BASEWIDGET_HH
46 
47 //== INCLUDES =================================================================
48 
49 #include <QMainWindow>
50 #include <QSplitter>
51 #include <QStackedWidget>
52 #include <QToolBox>
53 #include <QStack>
54 
55 #include "scene/graphicsView.hh"
56 #include "scene/graphicsScene.hh"
57 
58 
59 //== NAMESPACES ===============================================================
60 namespace VSI {
61 
62 //== FORWARDDECLARATIONS ======================================================
63 class Context;
64 
65 //== CLASS DEFINITION =========================================================
66 
69 class BaseWidget : public QMainWindow
70 {
71  Q_OBJECT
72 
73  public:
74 
76  static BaseWidget *createBaseWidget (Context *_ctx, QWidget *_parent = NULL);
77  static BaseWidget *getBaseWidget ();
78 
80  ~BaseWidget ();
81 
82  signals:
83  void codeToScriptEditor (QString _code);
84 
85  public slots:
86 
88  void executeCode ();
89 
91  void codeToScript ();
92 
94  bool save (bool _newName = false);
95 
97  bool saveAs ();
98 
100  void load ();
101 
103  void newFile ();
104 
106  void contentChanged ();
107 
109  void pushScene (GraphicsScene *_scene);
110 
112  void popScene ();
113 
115  void addScene (GraphicsScene *_scene);
116 
118  void removeScene (GraphicsScene *_scene);
119 
120  private:
121 
122  // constructor
123  BaseWidget (Context *_ctx, QWidget *_parent);
124 
125  // initalize widgets
126  void setupUi ();
127 
128  // update window title bar
129  void updateTitle ();
130 
131  // asks the user to save his changes
132  bool saveIfChanged ();
133 
134  // catch window close
135  void closeEvent (QCloseEvent *_event);
136 
137  private:
138 
139  Context *ctx_;
140 
141  GraphicsScene *mainScene_;
142  QStack<GraphicsScene *> scenes_;
143 
144  QSplitter *splitter_;
145  QToolBox *toolbox_;
146  QStackedWidget *views_;
147 
148  QString fileName_;
149  bool changedContent_;
150 
151  static BaseWidget *base_;
152 };
153 
154 //=============================================================================
155 }
156 //=============================================================================
157 
158 #endif
void setupUi()
Adds element widgets to toolbox.
Definition: baseWidget.cc:175
void closeEvent(QCloseEvent *_event)
Chatch close event.
Definition: baseWidget.cc:444
void newFile()
new empty file
Definition: baseWidget.cc:367
void addScene(GraphicsScene *_scene)
add a new scene
Definition: baseWidget.cc:496
bool saveIfChanged()
Asks the user if he want to save his changes.
Definition: baseWidget.cc:408
void updateTitle()
Update window title.
Definition: baseWidget.cc:385
void contentChanged()
used changed something
Definition: baseWidget.cc:396
static BaseWidget * createBaseWidget(Context *_ctx, QWidget *_parent=NULL)
Singleton constructor.
Definition: baseWidget.cc:455
void popScene()
go back to last scene (function)
Definition: baseWidget.cc:482
void load()
load file
Definition: baseWidget.cc:252
bool save(bool _newName=false)
save to file
Definition: baseWidget.cc:311
void pushScene(GraphicsScene *_scene)
show a new scene (function) in editor
Definition: baseWidget.cc:473
static BaseWidget * getBaseWidget()
Returns singleton.
Definition: baseWidget.cc:465
bool saveAs()
save to file
Definition: baseWidget.cc:244
~BaseWidget()
Destructor.
Definition: baseWidget.cc:167
void executeCode()
executes current script
Definition: baseWidget.cc:199
void removeScene(GraphicsScene *_scene)
remove a scene
Definition: baseWidget.cc:504
void codeToScript()
converts visual script to textual script
Definition: baseWidget.cc:222