Developer Documentation
SwitchNode.hh
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45 
46 
47 //=============================================================================
48 //
49 // CLASS SwitchNode
50 //
51 //=============================================================================
52 
53 #ifndef ACG_SWITCHNODE_HH
54 #define ACG_SWITCHNODE_HH
55 
56 //=============================================================================
57 
58 #include "SeparatorNode.hh"
59 
60 //=============================================================================
61 
62 namespace ACG {
63 namespace SceneGraph {
64 
65 //=============================================================================
66 
67 
68 class ACGDLLEXPORT SwitchNode : public SeparatorNode
69 {
70 public:
71 
73  SwitchNode( BaseNode* _parent=0,
74  const std::string& _name="<SwitchNode>" )
75  : SeparatorNode(_parent, _name)
76  {}
77 
78 
80  virtual ~SwitchNode() {}
81 
82 
83  ACG_CLASSNAME(SwitchNode);
84 
85 
86 private:
87 
88 };
89 
90 
91 //=============================================================================
92 } // namespace SceneGraph
93 } // namespace ACG
94 //=============================================================================
95 #endif // ACG_SWITCHNODE_HH defined
96 //=============================================================================
97 
SwitchNode(BaseNode *_parent=0, const std::string &_name="<SwitchNode>")
Constructor.
Definition: SwitchNode.hh:73
Namespace providing different geometric functions concerning angles.
virtual ~SwitchNode()
Destructor.
Definition: SwitchNode.hh:80