Developer Documentation
QtTextureDialog.hh
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41 
42 
43 //=============================================================================
44 //
45 // CLASS QtTextureDialog
46 //
47 //=============================================================================
48 
49 
50 #ifndef ACG_QTTEXTUREDIALOG_HH
51 #define ACG_QTTEXTUREDIALOG_HH
52 
53 
54 //== INCLUDES =================================================================
55 
56 
57 #include "ui_QtTextureDialogUi.h"
58 
59 #include "../Math/VectorT.hh"
60 #include "../GL/gl.hh"
61 
62 #include <QColor>
63 #include <QDialog>
64 
65 //== FORWARDDECLARATIONS ======================================================
66 
67 
68 namespace ACG {
69  namespace SceneGraph {
70  class TextureNode;
71  class BaseNode;
72  }
73 }
74 
75 
76 //== NAMESPACE ================================================================
77 
78 
79 namespace ACG {
80 namespace QtWidgets {
81 
82 
83 //== CLASS DEFINITION =========================================================
84 
85 
86 class ACGDLLEXPORT QtTextureDialog : public QDialog
87 {
88  Q_OBJECT
89 
90 public:
91 
92  QtTextureDialog( QWidget * _parent,
93  SceneGraph::TextureNode * _node );
94 
95  ~QtTextureDialog() {}
96 
97 
98 signals:
99 
100  void signalNodeChanged( ACG::SceneGraph::BaseNode * _node );
101 
102 private slots:
103 
104  void changeMipmapping(bool _b);
105 
106  void applyChanges();
107  void undoChanges();
108  void reject();
109 
110 private:
111 
112  bool mipmapping_, bak_mipmapping_;
113 
115 
116  Ui::QtTextureDialogUi ui_;
117 
118 };
119 
120 
121 //=============================================================================
122 } // namespace QtWidgets
123 } // namespace ACG
124 //=============================================================================
125 #endif // ACG_QTTEXTUREDIALOG_HH defined
126 //=============================================================================
127 
Namespace providing different geometric functions concerning angles.