Developer Documentation
QtManipulatorNode.cc
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41 
42 
43 
44 
45 //=============================================================================
46 //
47 // CLASS QtManipulatorNode - IMPLEMENTATION
48 //
49 //=============================================================================
50 
51 
52 //== INCLUDES =================================================================
53 
54 
55 #include "QtManipulatorNode.hh"
56 
57 
58 //== NAMESPACES ===============================================================
59 
60 
61 namespace ACG {
62 namespace SceneGraph {
63 
64 
65 //== IMPLEMENTATION ==========================================================
66 
68 QtManipulatorNode( BaseNode* _parent, const std::string& _name )
69  : ManipulatorNode(_parent, _name),
70  identifier_(-1)
71 {
72 }
73 
74 void
75 QtManipulatorNode::mouseEvent(GLState& _state, QMouseEvent* _event)
76 {
77  ManipulatorNode::mouseEvent( _state, _event );
78  if (touched())
79  emit manipulatorMoved( this , _event);
80 }
81 
83 }
84 
85 
86 
87 //=============================================================================
88 } // namespace SceneGraph
89 } // namespace ACG
90 //=============================================================================
virtual void mouseEvent(GLState &_state, QMouseEvent *_event) override
get mouse events
Namespace providing different geometric functions concerning angles.
QtManipulatorNode(BaseNode *_parent=0, const std::string &_name="<QtManipulatorNode>")
Default constructor.
void mouseEvent(GLState &_state, QMouseEvent *_event) override
get mouse events
void manipulatorMoved(QtManipulatorNode *_node, QMouseEvent *_event)