Developer Documentation
PluginCommunication.cc
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41 
42 
43 
44 
45 
46 
47 //=============================================================================
48 //
49 // CLASS Core - IMPLEMENTATION of Comunication with plugins
50 //
51 //=============================================================================
52 
53 
54 //== INCLUDES =================================================================
55 
56 #include "Core.hh"
57 
58 #include "OpenFlipper/BasePlugin/PluginFunctionsCore.hh"
59 #include <stdexcept>
60 
61 //== IMPLEMENTATION ==========================================================
62 
63 //========================================================================================
64 // === Object List Communication =======================
65 //========================================================================================
66 
75 void Core::slotObjectUpdated(int _identifier, const UpdateType& _type) {
76  if ( OpenFlipper::Options::doSlotDebugging() ) {
77  if ( sender() != 0 ) {
78  if ( sender()->metaObject() != 0 ) {
79  emit log(LOGINFO,"updatedObject( " + QString::number(_identifier) + ", " + updateTypeName(_type)
80  + tr(" ) called by ") + QString( sender()->metaObject()->className() ) );
81  }
82  } else {
83  emit log(LOGINFO,"updatedObject( " + QString::number(_identifier) + ", " + updateTypeName(_type) + tr(" ) called by Core") );
84  }
85  }
86 
87  // Disable redraws as everything here has to update the object only once
88  OpenFlipper::Options::redrawDisabled(true);
89 
90  // If we are called for a special object, we update it ourself so the Plugins dont need to do that.
91  BaseObject* object = 0;
92  if ( _identifier != -1 ) {
93  if ( !PluginFunctions::getObject(_identifier,object) ) {
94  emit log(LOGERR,tr("updated_objects called for non existing object with id : ") + QString::number(_identifier) );
95  return;
96  }
97  }
98 
99 
100  // If the identifier is -1 we force an update of all objects in the scene (Bad idea for scenes with many objects)
101  if ( _identifier == -1 ) {
102 
103  if ( sender() != 0 ) {
104  if ( sender()->metaObject() != 0 ) {
105  emit log(LOGWARN,"updatedObject( " + QString::number(_identifier) + ", " + updateTypeName(_type)
106  + tr(" ) called by ") + QString( sender()->metaObject()->className() + tr(" which is inefficient)") ) );
107  }
108  } else {
109  emit log(LOGWARN,"updatedObject( " + QString::number(_identifier) + ", " + updateTypeName(_type) + tr(" ) called by Core, which is inefficient!") );
110  }
111 
113 
114  // just inform the plugins as we don't do anything else (Do deprecated and new updatedObjects here)
115  emit signalObjectUpdated(o_it->id());
116  emit signalObjectUpdated(o_it->id(), _type);
117 
118  // Call the objects update function
119  o_it->update();
120 
121  }
122  } else {
123  // just inform the plugins as we don't do anything else (Do deprecated and new updatedObjects here)
124  emit signalObjectUpdated(_identifier);
125  emit signalObjectUpdated(_identifier, _type);
126  }
127 
128 
129  // If we have an single object, call it's update function
130  if ( object != 0 )
131  object->update(_type);
132 
133  // Reenable redraws
134  OpenFlipper::Options::redrawDisabled(false);
135 
136 
137  // Reset scenegraph but keep scene center!
138  resetScenegraph(false);
139 
140  updateView();
141 }
142 
144 
145  // tell plugins
146  emit visibilityChanged( _id );
147 
148  // Reset scenegraph but keep scene center!
149  resetScenegraph(false);
150 
151  updateView();
152 }
153 
157 {
158  // just inform the plugins as we don't do anything else
159  emit objectSelectionChanged(_id);
160 
161  // Send via second interface
163 
164  updateView();
165 }
166 
168 {
169  emit objectPropertiesChanged(_id);
170 }
171 
172 //========================================================================================
173 // === Texture Communication ===========================
174 //========================================================================================
175 
176 
180 void Core::slotAddTexture( QString _textureName , QString _filename, uint _dimension, int _id) {
181 
182  if (QThread::currentThread() != QApplication::instance()->thread())
183  {
184  //execute method in main thread
185  QMetaObject::invokeMethod(this,"slotAddTexture",Qt::BlockingQueuedConnection, Q_ARG(QString, _textureName), Q_ARG(QString, _filename), Q_ARG(uint, _dimension), Q_ARG(int, _id));
186  return;
187  }
188 
189  if ( OpenFlipper::Options::doSlotDebugging() ) {
190  if ( sender() != 0 ) {
191  if ( sender()->metaObject() != 0 ) {
192  emit log(LOGINFO,"addTexture( " + _textureName + "," + _filename + "," + QString::number(_dimension) + ", " + QString::number(_id) + tr(" ) called by ") +
193  QString( sender()->metaObject()->className() ) );
194  }
195  } else {
196  emit log(LOGINFO,"addTexture( " + _textureName + "," + _filename + "," + QString::number(_dimension) + ", " + QString::number(_id) + tr(" ) called by Core") );
197  }
198  }
199 
200  emit addTexture(_textureName , _filename,_dimension,_id);
201 }
202 
206 void Core::slotAddTexture( QString _textureName , QImage _image, uint _dimension, int _id) {
207 
208  if (QThread::currentThread() != QApplication::instance()->thread())
209  {
210  //execute method in main thread
211  QMetaObject::invokeMethod(this,"slotAddTexture",Qt::BlockingQueuedConnection, Q_ARG(QString, _textureName), Q_ARG(QImage, _image), Q_ARG(uint, _dimension), Q_ARG(int, _id));
212  return;
213  }
214 
215  if ( OpenFlipper::Options::doSlotDebugging() ) {
216  if ( sender() != 0 ) {
217  if ( sender()->metaObject() != 0 ) {
218  emit log(LOGINFO,"addTexture( " + _textureName + ",QImage," + QString::number(_dimension) + ", " + QString::number(_id) + tr(" ) called by ") +
219  QString( sender()->metaObject()->className() ) );
220  }
221  } else {
222  emit log(LOGINFO,"addTexture( " + _textureName + ",image," + QString::number(_dimension) + ", " + QString::number(_id) + tr(" ) called by Core") );
223  }
224  }
225 
226  emit addTexture(_textureName , _image,_dimension,_id);
227 }
228 
232 void Core::slotAddTexture( QString _textureName , QString _filename, uint _dimension) {
233 
234  if (QThread::currentThread() != QApplication::instance()->thread())
235  {
236  //execute method in main thread
237  QMetaObject::invokeMethod(this,"slotAddTexture",Qt::BlockingQueuedConnection, Q_ARG(QString, _textureName), Q_ARG(QString, _filename), Q_ARG(uint, _dimension));
238  return;
239  }
240 
241  if ( OpenFlipper::Options::doSlotDebugging() ) {
242  if ( sender() != 0 ) {
243  if ( sender()->metaObject() != 0 ) {
244  emit log(LOGINFO,"slotAddTexture( " + _textureName + "," + _filename + "," + QString::number(_dimension) + tr(" ) called by ") +
245  QString( sender()->metaObject()->className() ) );
246  }
247  } else {
248  emit log(LOGINFO,"slotAddTexture( " + _textureName + "," + _filename + "," +", " + QString::number(_dimension) + tr(" ) called by Core") );
249  }
250  }
251 
252  emit addTexture(_textureName , _filename,_dimension);
253 }
254 
258 void Core::slotAddTexture( QString _textureName , QImage _image, uint _dimension) {
259 
260  if (QThread::currentThread() != QApplication::instance()->thread())
261  {
262  //execute method in main thread
263  QMetaObject::invokeMethod(this,"slotAddTexture",Qt::BlockingQueuedConnection, Q_ARG(QString, _textureName), Q_ARG(QImage, _image), Q_ARG(uint, _dimension));
264  return;
265  }
266 
267  if ( OpenFlipper::Options::doSlotDebugging() ) {
268  if ( sender() != 0 ) {
269  if ( sender()->metaObject() != 0 ) {
270  emit log(LOGINFO,"slotAddTexture( " + _textureName + ",_image," + QString::number(_dimension) + tr(" ) called by ") +
271  QString( sender()->metaObject()->className() ) );
272  }
273  } else {
274  emit log(LOGINFO,"slotAddTexture( " + _textureName + ",_image," +", " + QString::number(_dimension) + tr(" ) called by Core") );
275  }
276  }
277 
278  emit addTexture(_textureName , _image,_dimension);
279 }
280 
284 void Core::slotUpdateTexture( QString _name , int _identifier){
285 
286  if ( OpenFlipper::Options::doSlotDebugging() ) {
287  if ( sender() != 0 ) {
288  if ( sender()->metaObject() != 0 ) {
289  emit log(LOGINFO,"slotUpdateTexture( " + _name + " , " + QString::number(_identifier) + tr(" ) called by ") +
290  QString( sender()->metaObject()->className() ) );
291  }
292  }
293  }
294 
295  emit updateTexture(_name, _identifier);
296 }
297 
298 void Core::slotMultiTextureAdded( QString _textureGroup , QString _name , QString _filename , int _id , int* _textureId ) {
299  slotMultiTextureAdded(_textureGroup, _name, _filename, _id, *_textureId);
300 }
301 
302 void Core::slotMultiTextureAdded( QString _textureGroup , QString _name , QString _filename , int _id , int& _textureId ) {
303 
304  if (QThread::currentThread() != QApplication::instance()->thread())
305  {
306  //execute method in main thread
307  QMetaObject::invokeMethod(this,"slotMultiTextureAdded",Qt::BlockingQueuedConnection, Q_ARG(QString, _textureGroup), Q_ARG(QString, _name), Q_ARG(QString, _filename), Q_ARG(int, _id), Q_ARG(int*, &_textureId));
308  return;
309  }
310 
311  if ( OpenFlipper::Options::doSlotDebugging() ) {
312  if ( sender() != 0 ) {
313  if ( sender()->metaObject() != 0 ) {
314  emit log(LOGINFO,"slotMultiTextureAdded( " + _textureGroup + ", " + _name + "," + _filename + "," + QString::number(_id) + tr(" ) called by ") +
315  QString( sender()->metaObject()->className() ) );
316  }
317  } else {
318  emit log(LOGINFO,"slotMultiTextureAdded( " + _textureGroup + ", " + _name + "," + _filename + "," + QString::number(_id) + tr(" ) called by Core") );
319  }
320  }
321 
322  emit addMultiTexture( _textureGroup , _name , _filename , _id , _textureId );
323 }
324 
325 void Core::slotMultiTextureAdded( QString _textureGroup , QString _name , QImage _image , int _id , int& _textureId ) {
326 
327  if (QThread::currentThread() != QApplication::instance()->thread())
328  {
329  //execute method in main thread
330  QMetaObject::invokeMethod(this,"slotMultiTextureAdded",Qt::BlockingQueuedConnection, Q_ARG(QString, _textureGroup), Q_ARG(QString, _name), Q_ARG(QImage, _image), Q_ARG(int, _id), Q_ARG(int*, &_textureId));
331  return;
332  }
333 
334  if ( OpenFlipper::Options::doSlotDebugging() ) {
335  if ( sender() != 0 ) {
336  if ( sender()->metaObject() != 0 ) {
337  emit log(LOGINFO,"slotMultiTextureAdded( " + _textureGroup + ", " + _name + ",_image," + QString::number(_id) + tr(" ) called by ") +
338  QString( sender()->metaObject()->className() ) );
339  }
340  } else {
341  emit log(LOGINFO,"slotMultiTextureAdded( " + _textureGroup + ", " + _name + ",_image," + QString::number(_id) + tr(" ) called by Core") );
342  }
343  }
344 
345  emit addMultiTexture( _textureGroup , _name , _image , _id , _textureId );
346 }
347 
352  emit updateAllTextures();
353 }
354 
358 void Core::slotSetTextureMode(QString _textureName, QString _mode, int _id) {
359 
360  if ( OpenFlipper::Options::doSlotDebugging() ) {
361  if ( sender() != 0 ) {
362  if ( sender()->metaObject() != 0 ) {
363  emit log(LOGINFO,"slotSetTextureMode( " + _textureName + " , " + _mode + " , " + QString::number(_id) + tr(" ) called by ") +
364  QString( sender()->metaObject()->className() ) );
365  }
366  }
367  }
368 
369  emit setTextureMode(_textureName,_mode,_id);
370 }
371 
375 void Core::slotSetTextureMode(QString _textureName ,QString _mode) {
376 
377  if ( OpenFlipper::Options::doSlotDebugging() ) {
378  if ( sender() != 0 ) {
379  if ( sender()->metaObject() != 0 ) {
380  emit log(LOGINFO,"slotSetTextureMode( " + _textureName + " , " + _mode + tr(" ) called by ") +
381  QString( sender()->metaObject()->className() ) );
382  }
383  }
384  }
385 
386  emit setTextureMode(_textureName,_mode);
387 }
388 
392 void Core::slotTextureUpdated( QString _textureName , int _identifier ) {
393  if ( OpenFlipper::Options::doSlotDebugging() ) {
394  if ( sender() != 0 ) {
395  if ( sender()->metaObject() != 0 ) {
396  emit log(LOGINFO,"slotTextureUpdated( " + _textureName + " , " + QString::number(_identifier) + tr(" ) called by ") +
397  QString( sender()->metaObject()->className() ) );
398  }
399  }
400  }
401  emit updatedTextures(_textureName,_identifier);
402 }
403 
406 void Core::slotSwitchTexture( QString _textureName, int _id ) {
407  if ( OpenFlipper::Options::doSlotDebugging() ) {
408  if ( sender() != 0 ) {
409  if ( sender()->metaObject() != 0 ) {
410  emit log(LOGINFO,"switchTexture( " + _textureName + " , " + QString::number(_id) + tr(" ) called by ") +
411  QString( sender()->metaObject()->className() ) );
412  }
413  }
414  }
415  emit switchTexture(_textureName, _id);
416 }
417 
420 void Core::slotSwitchTexture( QString _textureName ) {
421  if ( OpenFlipper::Options::doSlotDebugging() ) {
422  if ( sender() != 0 ) {
423  if ( sender()->metaObject() != 0 ) {
424  emit log(LOGINFO,"switchTexture( " + _textureName + tr(" ) called by ") +
425  QString( sender()->metaObject()->className() ) );
426  }
427  }
428  }
429  emit switchTexture(_textureName);
430 }
431 
432 
435 void Core::slotTextureChangeImage( QString _textureName , QImage& _image ) {
436  emit textureChangeImage( _textureName ,_image );
437 }
438 
441 void Core::slotTextureChangeImage( QString _textureName , QImage& _image , int _id ) {
442  emit textureChangeImage( _textureName , _image , _id );
443 }
444 
447 void Core::slotTextureGetImage( QString _textureName , QImage& _image ) {
448  emit textureGetImage( _textureName ,_image );
449 }
450 
453 void Core::slotTextureGetImage( QString _textureName , QImage& _image , int _id ) {
454  emit textureGetImage( _textureName , _image , _id );
455 }
456 
459 void Core::slotTextureIndex( QString _textureName, int _id, int& _index){
460  emit textureIndex( _textureName, _id, _index);
461 }
462 
465 void Core::slotTextureIndexPropertyName( int _id, QString& _propertyName){
466  emit textureIndexPropertyName( _id, _propertyName);
467 }
468 
471 void Core::slotTextureName( int _id, int _textureIndex, QString& _textureName){
472  emit textureName( _id, _textureIndex, _textureName);
473 }
474 
477 void Core::slotTextureFilename( int _id, QString _textureName, QString& _textureFilename){
478  emit textureFilename( _id, _textureName, _textureFilename);
479 }
480 
483 void Core::slotGetCurrentTexture( int _id, QString& _textureName ){
484  emit getCurrentTexture( _id, _textureName );
485 }
486 
489 void Core::slotGetSubTextures( int _id, QString _multiTextureName, QStringList& _subTextures ){
490  emit getSubTextures( _id, _multiTextureName, _subTextures );
491 }
492 
493 //========================================================================================
494 // === Object Manager ============================
495 //========================================================================================
496 
498 void Core::newObject(int _objectId) {
499 
500  BaseObject* baseObject = 0;
501  PluginFunctions::getObject(_objectId,baseObject);
502 
503  if ( baseObject ) {
504  connect( baseObject, SIGNAL(visibilityChanged(int)), this, SLOT(slotVisibilityChanged(int)), Qt::DirectConnection) ;
505  connect( baseObject, SIGNAL(objectSelectionChanged(int)), this, SLOT(slotObjectSelectionChanged(int)), Qt::DirectConnection );
506  connect( baseObject, SIGNAL(objectPropertiesChanged(int)), this, SLOT(slotObjectPropertiesChanged(int)), Qt::DirectConnection );
507  } else {
508  emit log(LOGERR,tr("newObject received from objectManager with invalid id! This should not happen. The new Object will not work correctly!"));
509  }
510 
511 }
512 
514 void Core::deletedObject(int /*_objectId*/) {
515 }
516 
517 
518 //========================================================================================
519 // === Cross Plugin connections ============================
520 //========================================================================================
521 
523 void connectPlugins( Core* c, const std::vector<PluginInfo>& plugins_, QString _pluginName1, const char* _signal, QString _pluginName2, const char* _slot, bool _queued)
524 {
525  QObject* plugin1 = 0;
526  QObject* plugin2 = 0;
527 
528  for ( int i = 0 ; i < (int)plugins_.size(); ++i ) {
529  if ( plugins_[i].rpcName == _pluginName1 ) {
530  plugin1 = plugins_[i].plugin;
531  }
532  if ( plugins_[i].rpcName == _pluginName2 ) {
533  plugin2 = plugins_[i].plugin;
534  }
535  }
536 
537  if ( plugin1 == 0 ) {
538  emit c->log(LOGERR,QObject::tr("Cross Plugin Interconnection failed because plugin %1 was not found!").arg(_pluginName1));
539  return;
540  }
541 
542  if ( plugin2 == 0 ) {
543  emit c->log(LOGERR,QObject::tr("Cross Plugin Interconnection failed because plugin %1 was not found!").arg(_pluginName2));
544  return;
545  }
546 
547  // now connect them
548  if(_queued)
549  QObject::connect(plugin1,_signal,plugin2,_slot, Qt::QueuedConnection);
550  else
551  QObject::connect(plugin1,_signal,plugin2,_slot);
552 }
553 
554 void Core::slotCrossPluginConnect( QString _pluginName1, const char* _signal, QString _pluginName2, const char* _slot) {
555  connectPlugins(this, plugins(), _pluginName1, _signal, _pluginName2, _slot, false);
556 }
557 
558 void Core::slotCrossPluginConnectQueued( QString _pluginName1, const char* _signal, QString _pluginName2, const char* _slot) {
559  connectPlugins(this, plugins(), _pluginName1, _signal, _pluginName2, _slot, true);
560 }
561 
562 //========================================================================================
563 // === Renderer Settings ============================
564 //========================================================================================
565 void Core::slotSetRenderer(unsigned int _viewer, QString _rendererName) {
566  renderManager().setActive(_rendererName,_viewer);
567 }
568 
569 void Core::slotGetCurrentRenderer(unsigned int _viewer, QString& _rendererName) {
570  _rendererName = renderManager().active(_viewer)->name;
571 }
572 
573 void Core::slotMetadataDeserialized(
574  const QVector<QPair<QString, QString> > &data) {
575 
576  QString obj_metadata;
577  for (QVector<QPair<QString, QString> >::const_iterator
578  it = data.begin(); it != data.end(); ++it) {
579  if (it->first == "Mesh Comments")
580  obj_metadata = it->second;
581 
582  emit genericMetadataDeserialized(it->first, it->second);
583  }
584 
585  /*
586  * Now handle object metadata.
587  */
588  QRegExp re_begin("BEGIN Comments for object \"([^\\n]*)\"");
589  QRegExp re_end("\\nEND Comments for object \"([^\\n]*)\"");
590  enum STATE {
591  STATE_SEARCH_BEGIN,
592  STATE_CONSUME_INNER,
593  STATE_EOS,
594  };
595 
596  int cursor = 0;
597  QString current_object_name;
598  for (STATE state = STATE_SEARCH_BEGIN; state != STATE_EOS; ) {
599  switch (state) {
600  case STATE_SEARCH_BEGIN:
601  cursor = re_begin.indexIn(obj_metadata, cursor);
602  if (cursor == -1) {
603  state = STATE_EOS;
604  break;
605  }
606  current_object_name = re_begin.cap(1);
607  cursor += re_begin.matchedLength();
608  state = STATE_CONSUME_INNER;
609  break;
610  case STATE_CONSUME_INNER:
611  {
612  int next = re_end.indexIn(obj_metadata, cursor);
613  if (next == -1) {
614  state = STATE_EOS;
615  break;
616  }
617 
618  const QStringRef value = obj_metadata.midRef(cursor, next - cursor);
619 
620  emit objectMetadataDeserialized(current_object_name, value.toString());
621  QJsonParseError json_error;
622  QJsonDocument json_doc =
623  QJsonDocument::fromJson(value.toUtf8(), &json_error);
624  if (json_error.error == QJsonParseError::NoError) {
625  emit objectMetadataDeserializedJson(
626  current_object_name, json_doc);
627  }
628  cursor = next + re_end.matchedLength();
629  state = STATE_SEARCH_BEGIN;
630  break;
631  }
632  default:
633  throw std::logic_error("metadataDeserialized(): Invalid state.");
634  }
635  }
636 }
637 
638 //=============================================================================
void slotTextureUpdated(QString _textureName, int _identifier)
A Texture has been updated.
void textureIndex(QString _textureName, int _id, int &_index)
get the texture index
const UpdateType UPDATE_STATE(UpdateTypeSet(1)<< 12)
State has changed.
void signalObjectUpdated(int)
When this Signal is emitted all Plugins are informed that the object list changed.
void objectSelectionChanged(int)
This signal is emitted if the object has been changed (source/target)
void slotUpdateAllTextures()
Update all textures in the plugins.
QString name
Name of the plugin ( requested from the plugin on load)
Definition: RendererInfo.hh:67
void slotSetTextureMode(QString _textureName, QString _mode, int _id)
A texture mode should be changed.
void setActive(unsigned int _active, int _id)
set the active renderer
QString updateTypeName(UpdateType _id)
Get the name of a type with given id.
Definition: UpdateType.cc:267
bool getObject(const int _identifier, BaseObject *&_object)
Get the object which has the given identifier.
void slotObjectUpdated(int _identifier, const UpdateType &_type=UPDATE_ALL)
Called by the plugins if they changed something in the object list (deleted, added, or other property changes)
Definition: Core.hh:132
void slotTextureIndex(QString _textureName, int _id, int &_index)
Called by plugins if texture index should be fetched.
void setTextureMode(QString _textureName, QString _mode, int _id)
A texture mode should be changed.
void slotAddTexture(QString _textureName, QString _filename, uint _dimension, int _id)
Called by a plugin if it creates a texture.
void slotTextureChangeImage(QString _textureName, QImage &_image)
Called by plugins if texture image should be changed.
const QStringList ALL_OBJECTS
Iterable object range.
void textureGetImage(QString _textureName, QImage &_image)
fetch texture image
void textureChangeImage(QString _textureName, QImage &_image)
Change the image for a given texture.
RendererInfo * active(int _id)
Get the current active renderer.
void slotGetCurrentTexture(int _id, QString &_textureName)
Called by plugins if current texture should be retrieved.
void textureIndexPropertyName(int _id, QString &_propertyName)
get the texture index property name
void updatedTextures(QString, int)
This Signal is send to the plugins if a texture has been updated.
void log(Logtype _type, QString _message)
Logg with OUT,WARN or ERR as type.
void slotCrossPluginConnectQueued(QString _pluginName1, const char *_signal, QString _pluginName2, const char *_slot)
Called to create inter plugin connections.
void textureName(int _id, int _textureIndex, QString &_textureName)
get the texture name
DLLEXPORT ObjectIterator objectsEnd()
Return Iterator to Object End.
void slotObjectSelectionChanged(int _id)
Called by Plugins if they changed the active object.
void slotObjectPropertiesChanged(int _id)
Called by plugins if object properties like names have changed.
void slotTextureIndexPropertyName(int _id, QString &_propertyName)
Called by plugins if texture index property name should be fetched.
void updateTexture(QString, int)
Tell the plugins to update the given texture.
void slotSetRenderer(unsigned int _viewer, QString _rendererName)
called to switch the renderer for a specific viewer
void slotGetCurrentRenderer(unsigned int _viewer, QString &_rendererName)
called to get the currently active renderer renderer for a specific viewer
void updateAllTextures()
Update all textures in the plugins.
void visibilityChanged(int _id)
Tell plugins that the visibility of an object has changed.
Update type class.
Definition: UpdateType.hh:60
void slotVisibilityChanged(int _id)
Called when a plugin changes the visibility of an object.
void updateView()
Called when a plugin requests an update in the viewer.
Definition: Core.cc:943
void slotTextureName(int _id, int _textureIndex, QString &_textureName)
Called by plugins if texture name should be fetched.
void addTexture(QString, QString, uint, int)
The texture with the given name and filename has been added.
void slotCrossPluginConnect(QString _pluginName1, const char *_signal, QString _pluginName2, const char *_slot)
Called to create inter plugin connections.
void deletedObject(int _objectId)
This slot is called by the object manager when an object is deleted.
void slotTextureFilename(int _id, QString _textureName, QString &_textureFilename)
Called by plugins if texture name should be fetched.
void textureFilename(int _id, QString _textureName, QString &_textureFilename)
get the texture&#39;s filename
void slotSwitchTexture(QString _textureName, int _id)
Tells Plugins to switch to the given Texture.
void switchTexture(QString, int)
Switch Texture Plugins to a given Mode.
std::vector< PluginInfo > & plugins()
Index of Plugins toolbox widget.
Definition: Core.cc:765
void addMultiTexture(QString _textureGroup, QString _name, QString _filename, int _id, int &_textureId)
The texture with the given name and filename has been added.
void resetScenegraph(bool _resetTrackBall)
void objectPropertiesChanged(int _id)
Tell plugins that object properties such as object names have been changed.
void slotUpdateTexture(QString _name, int _identifier)
Tell the plugins to update the given texture.
void slotGetSubTextures(int _id, QString _multiTextureName, QStringList &_subTextures)
Called by plugins if a multi-texture&#39;s sub textures should be fetched.
void newObject(int _objectId)
This slot is called by the object manager when a new object is created.
void slotTextureGetImage(QString _textureName, QImage &_image)
Called by plugins if texture image should be fetched.
const DataType DATA_ALL(UINT_MAX)
Identifier for all available objects.
void slotMultiTextureAdded(QString _textureGroup, QString _name, QString _filename, int _id, int &_textureId)
Called by a plugin if it creates a multitexture.
void getSubTextures(int _id, QString _multiTextureName, QStringList &_subTextures)
get a multi-texture&#39;s sub textures
void getCurrentTexture(int _id, QString &_textureName)
get current texture