Developer Documentation
BSplineCurveObject.hh
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41 
42 
43 
44 
45 //=============================================================================
46 //
47 // BSplineCurve object type
48 // Author: Ellen Dekkers <dekkers@cs.rwth-aachen.de>
49 //
50 //=============================================================================
51 
52 
59 #ifndef BSPLINECURVEOBJECT_HH
60 #define BSPLINECURVEOBJECT_HH
61 
62 
63 //== INCLUDES =================================================================
64 
66 #include <ObjectTypes/BSplineCurve/BSplineCurveNodeT.hh>
67 
69 #include "BSplineCurveTypes.hh"
70 
71 
72 //== TYPEDEFS =================================================================
73 
74 //== CLASS DEFINITION =========================================================
75 
78 class OBJECTTYPEDLLEXPORT BSplineCurveObject : public BaseObjectData {
79 
80  friend class TypeBSplineCurvePlugin;
81 
82  public:
85 
87  BSplineCurveObject(const BSplineCurveObject& _object);
88 
90  virtual ~BSplineCurveObject();
91 
93  virtual void cleanup();
94 
98  BaseObject* copy();
99 
100 
101  protected:
102 
104  virtual void init(BSplineCurve* _curve = 0);
105 
106 
107  //===========================================================================
110  //===========================================================================
111  public:
112 
114  void setName( QString _name );
115 
116 
117  //===========================================================================
120  //===========================================================================
121 
122  public:
124  BSplineCurve* splineCurve();
125 
126  private:
128 
131  //===========================================================================
138  //===========================================================================
139 
140  protected:
141 
143  virtual void update(UpdateType _type = UPDATE_ALL);
144 
147  //===========================================================================
150  //===========================================================================
151 
152  public :
153 
156 
157  private :
158 
161 
164  //===========================================================================
167  //===========================================================================
168  public:
170  QString getObjectinfo();
171 
175  //===========================================================================
178  //===========================================================================
179  public:
181  bool picked( uint _node_idx );
182 
184  void enablePicking( bool _enable );
185 
187  bool pickingEnabled();
188 
191 };
192 
193 //=============================================================================
194 #endif // BSPLINECURVEOBJECT_HH defined
195 //=============================================================================
virtual QString getObjectinfo()
Get all Info for the Object as a string.
Definition: BaseObject.cc:244
virtual bool picked(uint _node_idx)
detect if the node has been picked
virtual void setName(QString _name) override
path to the file from which the object is loaded ( defaults to "." )
const UpdateType UPDATE_ALL(UpdateTypeSet(1))
Identifier for all updates.
virtual void enablePicking(bool _enable)
virtual void cleanup() override
ACG::SceneGraph::BSplineCurveNodeT< BSplineCurve > * splineCurveNode_
Scenegraph Mesh Node.
BSplineCurve * splineCurve_
return a pointer to the spline curve
virtual void update(UpdateType _type=UPDATE_ALL) override
This function is called to update the object.
Update type class.
Definition: UpdateType.hh:60
virtual BaseObject * copy()
Returns a full copy of the object.
Definition: BaseObject.cc:769
virtual bool pickingEnabled()