Developer Documentation
MeshViewerWidgetT.hh
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41 
42 
43 
44 
45 #pragma once
46 
47 
48 //== INCLUDES =================================================================
49 
50 #include <string>
51 #include <OpenMesh/Core/IO/MeshIO.hh>
52 #include <OpenMesh/Core/IO/Options.hh>
53 #include <OpenMesh/Core/Utils/GenProg.hh>
54 #include <OpenMesh/Core/Utils/color_cast.hh>
56 #include <OpenMesh/Tools/Utils/StripifierT.hh>
58 #include <OpenMesh/Apps/QtViewer/QGLViewerWidget.hh>
59 
60 
61 //== FORWARDS =================================================================
62 
63 class QImage;
64 
65 
66 //== CLASS DEFINITION =========================================================
67 
68 
69 template <typename M>
71 {
72 
73 public:
74 
75  typedef M Mesh;
77 public:
78 
80  MeshViewerWidgetT(QWidget* _parent=0)
81  : QGLViewerWidget(_parent),
82  f_strips_(false),
83  tex_id_(0),
84  tex_mode_(GL_MODULATE),
85  strips_(mesh_),
86  use_color_(true),
87  show_vnormals_(false),
88  show_fnormals_(false)
89  {
90  add_draw_mode("Points");
91  add_draw_mode("Hidden-Line");
92 #if defined(OM_USE_OSG) && OM_USE_OSG
93  add_draw_mode("OpenSG Indices");
94 #endif
95  }
96 
99 
100 public:
101 
103  virtual bool open_mesh(const char* _filename, OpenMesh::IO::Options _opt);
104 
106  virtual bool open_texture( const char *_filename );
107  bool set_texture( QImage& _texsrc );
108 
109  void enable_strips();
110  void disable_strips();
111 
112 
113  Mesh& mesh() { return mesh_; }
114  const Mesh& mesh() const { return mesh_; }
115 
116 protected:
117 
119  virtual void draw_scene(const std::string& _draw_mode);
120 
121 protected:
122 
124  virtual void draw_openmesh(const std::string& _drawmode);
125 
126 
127  void glVertex( const typename Mesh::VertexHandle _vh )
128  { glVertex3fv( &mesh_.point( _vh )[0] ); }
129 
130  void glVertex( const typename Mesh::Point& _p )
131  { glVertex3fv( &_p[0] ); }
132 
133  void glNormal( const typename Mesh::VertexHandle _vh )
134  { glNormal3fv( &mesh_.normal( _vh )[0] ); }
135 
136  void glTexCoord( const typename Mesh::VertexHandle _vh )
137  { glTexCoord2fv( &mesh_.texcoord(_vh)[0] ); }
138 
139  void glColor( const typename Mesh::VertexHandle _vh )
140  { glColor3ubv( &mesh_.color(_vh)[0] ); }
141 
142  // face properties
143 
144  void glNormal( const typename Mesh::FaceHandle _fh )
145  { glNormal3fv( &mesh_.normal( _fh )[0] ); }
146 
147  void glColor( const typename Mesh::FaceHandle _fh )
148  { glColor3ubv( &mesh_.color(_fh)[0] ); }
149 
150  void glMaterial( const typename Mesh::FaceHandle _fh,
151  int _f=GL_FRONT_AND_BACK, int _m=GL_DIFFUSE )
152  {
153  OpenMesh::Vec3f c=OpenMesh::color_cast<OpenMesh::Vec3f>(mesh_.color(_fh));
154  OpenMesh::Vec4f m( c[0], c[1], c[2], 1.0f );
155 
156  glMaterialfv(_f, _m, &m[0]);
157  }
158 
159 
160 protected: // Strip support
161 
162  void compute_strips(void)
163  {
164  if (f_strips_)
165  {
166  strips_.clear();
167  strips_.stripify();
168  }
169  }
170 
171 protected: // inherited
172 
173  virtual void keyPressEvent( QKeyEvent* _event);
174 
175 protected:
176 
177  bool f_strips_; // enable/disable strip usage
178  GLuint tex_id_;
179  GLint tex_mode_;
180  OpenMesh::IO::Options opt_; // mesh file contained texcoords?
181 
182  Mesh mesh_;
183  MyStripifier strips_;
184  bool use_color_;
185  bool show_vnormals_;
186  bool show_fnormals_;
187  float normal_scale_;
189 };
190 
191 
192 //=============================================================================
193 #if defined(OM_INCLUDE_TEMPLATES) && !defined(OPENMESHAPPS_MESHVIEWERWIDGET_CC)
194 # define OPENMESH_MESHVIEWERWIDGET_TEMPLATES
195 # include "MeshViewerWidgetT_impl.hh"
196 #endif
197 //=============================================================================
198 
Kernel::Point Point
Coordinate type.
Definition: PolyMeshT.hh:112
MeshViewerWidgetT(QWidget *_parent=0)
default constructor
QAction * add_draw_mode(const std::string &_s)
add draw mode to popup menu, and return the QAction created
virtual void draw_scene(const std::string &_draw_mode)
inherited drawing method
virtual bool open_mesh(const char *_filename, OpenMesh::IO::Options _opt)
open mesh
Kernel::VertexHandle VertexHandle
Handle for referencing the corresponding item.
Definition: PolyMeshT.hh:136
~MeshViewerWidgetT()
destructor
virtual void draw_openmesh(const std::string &_drawmode)
draw the mesh
size_t stripify()
Compute triangle strips, returns number of strips.
void clear()
delete all strips
Definition: StripifierT.hh:100
Set options for reader/writer modules.
Definition: Options.hh:90
virtual bool open_texture(const char *_filename)
load texture