Developer Documentation
cube.cc
1 /* ========================================================================= *
2  * *
3  * OpenMesh *
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5  * Department of Computer Graphics and Multimedia *
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41 
42 #include <iostream>
43 // -------------------- OpenMesh
44 #include <OpenMesh/Core/IO/MeshIO.hh>
45 #include <OpenMesh/Core/Mesh/PolyMesh_ArrayKernelT.hh>
46 
47 
48 // ----------------------------------------------------------------------------
49 
51 
52 
53 // ----------------------------------------------------------------------------
54 // Build a simple cube and write it to std::cout
55 
56 int main()
57 {
58  MyMesh mesh;
59 
60  // generate vertices
61 
62  MyMesh::VertexHandle vhandle[8];
63 
64  vhandle[0] = mesh.add_vertex(MyMesh::Point(-1, -1, 1));
65  vhandle[1] = mesh.add_vertex(MyMesh::Point( 1, -1, 1));
66  vhandle[2] = mesh.add_vertex(MyMesh::Point( 1, 1, 1));
67  vhandle[3] = mesh.add_vertex(MyMesh::Point(-1, 1, 1));
68  vhandle[4] = mesh.add_vertex(MyMesh::Point(-1, -1, -1));
69  vhandle[5] = mesh.add_vertex(MyMesh::Point( 1, -1, -1));
70  vhandle[6] = mesh.add_vertex(MyMesh::Point( 1, 1, -1));
71  vhandle[7] = mesh.add_vertex(MyMesh::Point(-1, 1, -1));
72 
73 
74  // generate (quadrilateral) faces
75 
76  std::vector<MyMesh::VertexHandle> face_vhandles;
77 
78  face_vhandles.clear();
79  face_vhandles.push_back(vhandle[0]);
80  face_vhandles.push_back(vhandle[1]);
81  face_vhandles.push_back(vhandle[2]);
82  face_vhandles.push_back(vhandle[3]);
83  mesh.add_face(face_vhandles);
84 
85  face_vhandles.clear();
86  face_vhandles.push_back(vhandle[7]);
87  face_vhandles.push_back(vhandle[6]);
88  face_vhandles.push_back(vhandle[5]);
89  face_vhandles.push_back(vhandle[4]);
90  mesh.add_face(face_vhandles);
91 
92  face_vhandles.clear();
93  face_vhandles.push_back(vhandle[1]);
94  face_vhandles.push_back(vhandle[0]);
95  face_vhandles.push_back(vhandle[4]);
96  face_vhandles.push_back(vhandle[5]);
97  mesh.add_face(face_vhandles);
98 
99  face_vhandles.clear();
100  face_vhandles.push_back(vhandle[2]);
101  face_vhandles.push_back(vhandle[1]);
102  face_vhandles.push_back(vhandle[5]);
103  face_vhandles.push_back(vhandle[6]);
104  mesh.add_face(face_vhandles);
105 
106  face_vhandles.clear();
107  face_vhandles.push_back(vhandle[3]);
108  face_vhandles.push_back(vhandle[2]);
109  face_vhandles.push_back(vhandle[6]);
110  face_vhandles.push_back(vhandle[7]);
111  mesh.add_face(face_vhandles);
112 
113  face_vhandles.clear();
114  face_vhandles.push_back(vhandle[0]);
115  face_vhandles.push_back(vhandle[3]);
116  face_vhandles.push_back(vhandle[7]);
117  face_vhandles.push_back(vhandle[4]);
118  mesh.add_face(face_vhandles);
119 
120 
121  // write mesh to output.obj
122  try
123  {
124  if ( !OpenMesh::IO::write_mesh(mesh, "output.off") )
125  {
126  std::cerr << "Cannot write mesh to file 'output.off'" << std::endl;
127  return 1;
128  }
129  }
130  catch( std::exception& x )
131  {
132  std::cerr << x.what() << std::endl;
133  return 1;
134  }
135 
136  return 0;
137 }
bool write_mesh(const Mesh &_mesh, const std::string &_filename, Options _opt=Options::Default, std::streamsize _precision=6)
Write a mesh to the file _filename.
Definition: MeshIO.hh:207
Kernel::Point Point
Coordinate type.
Definition: PolyMeshT.hh:112
SmartVertexHandle add_vertex(const Point &_p)
Alias for new_vertex(const Point&).
Definition: PolyMeshT.hh:235
Kernel::VertexHandle VertexHandle
Handle for referencing the corresponding item.
Definition: PolyMeshT.hh:136