Developer Documentation
Python.cc
1 
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42 
43 #include <pybind11/include/pybind11/pybind11.h>
44 #include <pybind11/include/pybind11/embed.h>
45 
46 
47 #include <HoleFillerPlugin.hh>
48 #include <QString>
49 #include <QChar>
50 #include <QCoreApplication>
51 
52 #include <OpenFlipper/BasePlugin/PythonFunctions.hh>
53 #include <OpenFlipper/PythonInterpreter/PythonTypeConversions.hh>
54 
55 
56 
57 namespace py = pybind11;
58 
59 
60 
61 PYBIND11_EMBEDDED_MODULE(HoleFiller, m) {
62 
63  QObject* pluginPointer = getPluginPointer("HoleFiller");
64 
65  if (!pluginPointer) {
66  std::cerr << "Error Getting plugin pointer for Plugin-HoleFilling" << std::endl;
67  return;
68  }
69 
70  HoleFillerPlugin* plugin = qobject_cast<HoleFillerPlugin*>(pluginPointer);
71 
72  if (!plugin) {
73  std::cerr << "Error converting plugin pointer for Plugin-HoleFilling" << std::endl;
74  return;
75  }
76 
77  // Export our core. Make sure that the c++ worlds core object is not deleted if
78  // the python side gets deleted!!
79  py::class_< HoleFillerPlugin,std::unique_ptr<HoleFillerPlugin, py::nodelete> > hole(m, "HoleFiller");
80 
81  // On the c++ side we will just return the existing core instance
82  // and prevent the system to recreate a new core as we need
83  // to work on the existing one.
84  hole.def(py::init([plugin]() { return plugin; }));
85 
86  hole.def("fillAllHoles", &HoleFillerPlugin::fillAllHoles,
87  QCoreApplication::translate("PythonDocHoleFiller","Fills all holes of an object").toLatin1().data(),
88  py::arg(QCoreApplication::translate("PythonDocHoleFiller","Object id").toLatin1().data()) );
89 
90  hole.def("fillHole", &HoleFillerPlugin::fillHole,
91  QCoreApplication::translate("PythonDocHoleFiller","Fills a given holes of an object identified by an edge").toLatin1().data(),
92  py::arg(QCoreApplication::translate("PythonDocHoleFiller","Object id").toLatin1().data()),
93  py::arg(QCoreApplication::translate("PythonDocHoleFiller","EdgeHandle id at a boundary of a hole").toLatin1().data()) );
94 
95 }
void fillAllHoles(int _objectID)
fill all holes from a given object
void fillHole(int _objectID, int _edgeHandle)
fill a hole in given object where _edgeHandle is on the boundary