Developer Documentation
GLConstAsString.hh
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41 
42 
43 
44 //=============================================================================
45 //
46 // CLASS newClass
47 //
48 //=============================================================================
49 
50 
51 #ifndef OPENMESH_UTILS_GLCONSTASSTRING_HH
52 #define OPENMESH_UTILS_GLCONSTASSTRING_HH
53 
54 
55 //== INCLUDES =================================================================
56 
58 
59 
60 //== FORWARDDECLARATIONS ======================================================
61 
62 
63 //== NAMESPACES ===============================================================
64 
65 namespace OpenMesh {
66 namespace Utils {
67 
68 //== CLASS DEFINITION =========================================================
69 
70 inline
71 const char *GLenum_as_string( GLenum _m )
72 {
73 #define MODE(M) case M:return #M
74  switch( _m )
75  {
76  MODE(GL_POINTS);
77  MODE(GL_LINES);
78  MODE(GL_LINE_STRIP);
79  MODE(GL_LINE_LOOP);
80  MODE(GL_TRIANGLES);
81  MODE(GL_TRIANGLE_STRIP);
82  MODE(GL_TRIANGLE_FAN);
83  MODE(GL_QUADS);
84  MODE(GL_QUAD_STRIP);
85  MODE(GL_POLYGON);
86  default: return "<unknown>";
87  }
88 #undef MODE
89 }
90 
91 //=============================================================================
92 } // namespace Utils
93 } // namespace OpenMesh
94 //=============================================================================
95 #endif // OPENMESH_UTILS_GLCONSTASSTRING_HH defined
96 //=============================================================================
97