Developer Documentation
ACG::SceneGraph::LightSource Member List

This is the complete list of members for ACG::SceneGraph::LightSource, including all inherited members.

ambientColor(Vec4f _color)ACG::SceneGraph::LightSource
ambientColor() const ACG::SceneGraph::LightSource
ambientColor_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
brightness(const float _brightness) (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSource
brightness() const (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSource
brightness_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
constantAttenuation(float _constantAttenuation) (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSource
constantAttenuation() const (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSource
constantAttenuation_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
diffuseColor(Vec4f _color)ACG::SceneGraph::LightSource
diffuseColor() const ACG::SceneGraph::LightSource
diffuseColor_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
direction() const ACG::SceneGraph::LightSource
direction(Vec3d _pos)ACG::SceneGraph::LightSource
directional() const ACG::SceneGraph::LightSource
disable()ACG::SceneGraph::LightSource
enable()ACG::SceneGraph::LightSource
enabled() const ACG::SceneGraph::LightSource
enabled_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
fixedPosition(bool _state)ACG::SceneGraph::LightSource
fixedPosition() const (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSource
fixedPosition_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
initialPosition_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
initialPositionInit_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
initialSpotDirection_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
LightNode classACG::SceneGraph::LightSourcefriend
LightSource()ACG::SceneGraph::LightSource
linearAttenuation(float _linearAttenuation) (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSource
linearAttenuation() const (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSource
linearAttenuation_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
position(Vec3d _pos)ACG::SceneGraph::LightSource
position() const ACG::SceneGraph::LightSource
position_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
quadraticAttenuation(float _quadraticAttenuation) (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSource
quadraticAttenuation() const (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSource
quadraticAttenuation_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
radius() const ACG::SceneGraph::LightSourceinline
radius(const float _radius)ACG::SceneGraph::LightSourceinline
radius_ACG::SceneGraph::LightSourceprotected
realPosition_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
realSpotDirection_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
setColor(const Vec4f &_ambient, const Vec4f &_diffuse, const Vec4f &_specular) (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSource
specularColor(Vec4f _color)ACG::SceneGraph::LightSource
specularColor() const ACG::SceneGraph::LightSource
specularColor_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
spotCutoff(float _cutoff) (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSource
spotCutoff() const (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSource
spotCutoff_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
spotDirection(Vec3d _pos)ACG::SceneGraph::LightSource
spotDirection() const ACG::SceneGraph::LightSource
spotDirection_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected
spotExponent(float _exponent) (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSource
spotExponent() const (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSource
spotExponent_ (defined in ACG::SceneGraph::LightSource)ACG::SceneGraph::LightSourceprotected