Developer Documentation
BaseRemesherT.hh
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49 
50 //=============================================================================
51 //
52 // CLASS BaseRemesherT
53 //
54 //=============================================================================
55 
56 
57 #ifndef BASE_REMESHERT_HH
58 #define BASE_REMESHERT_HH
59 
67 //== INCLUDES =================================================================
68 
69 #include <OpenMesh/Core/Utils/Property.hh>
70 #include <ACG/Geometry/bsp/TriangleBSPT.hh>
71 
72 #include "../ProgressEmitter.hh"
73 
74 //== FORWARDDECLARATIONS ======================================================
75 
76 
77 //== NAMESPACES ===============================================================
78 
79 namespace Remeshing {
80 
81 
82 //== CLASS DEFINITION =========================================================
83 
84 
85 template <class Mesh>
87 {
88 public:
89 
90  enum Selection
91  {
92  VERTEX_SELECTION,
93  FACE_SELECTION
94  };
95 
96  typedef typename Mesh::Scalar Scalar;
97  typedef typename Mesh::Point Point;
98  typedef typename Mesh::EdgeHandle EdgeHandle;
99  typedef typename Mesh::VertexHandle VertexHandle;
100 
101 
102  BaseRemesherT(Mesh& _mesh, ProgressEmitter* _progress = NULL);
103  virtual ~BaseRemesherT();
104 
105  void remesh(unsigned int _iters,
106  unsigned int _area_iters,
107  bool _use_projection = true,
108  Selection _selection=VERTEX_SELECTION);
109 
110 
111 
112 protected:
113 
117  void prepare_face_selection();
118  void remeshh(unsigned int _iters, unsigned int _aiters, bool _proj);
119  void cleanup();
120 
121  virtual void init_reference();
122  virtual void delete_reference();
123  virtual void project_to_reference(VertexHandle _vh) const;
124 
125  void split_long_edges();
126  void collapse_short_edges();
127  void flip_edges();
128  void tangential_smoothing(bool _use_projection);
129  void balanace_area(unsigned int _iters, bool _use_projection);
130  void remove_caps();
131 
132  virtual bool is_too_long (VertexHandle _v0, VertexHandle _v1) const = 0;
133  virtual bool is_too_short (VertexHandle _v0, VertexHandle _v1) const = 0;
134 
135 
136 
137 protected:
138 
140 
141  Mesh& mesh_;
142  Mesh* refmesh_;
143  BSP* bsp_;
144  bool nothing_selected_;
145 
146  OpenMesh::VPropHandleT<int> valences_;
149 
150  ProgressEmitter* progress_;
151 };
152 
153 
154 //=============================================================================
155 } // namespace Remeshing
156 //=============================================================================
157 #if defined(INCLUDE_TEMPLATES) && !defined(BASE_REMESHERT_C)
158 #define BASE_REMESHERT_TEMPLATES
159 #include "BaseRemesherT.cc"
160 #endif
161 //=============================================================================
162 #endif // BASE_REMESHERT_HH defined
163 //=============================================================================
164 
void prepare_vertex_selection()
prepare for remeshing only selected vertices (if no vertex was selected, remesh whole mesh) ...
void prepare_face_selection()
prepare for remeshing only vertices which are fully surrounded by selected faces (if no face was sele...
Kernel::VertexHandle VertexHandle
Handle for referencing the corresponding item.
Definition: PolyMeshT.hh:139
Kernel::Point Point
Coordinate type.
Definition: PolyMeshT.hh:115
Kernel::Scalar Scalar
Scalar type.
Definition: PolyMeshT.hh:113