Developer Documentation
BaseObjectDataT.cc
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50 
51 
52 //=============================================================================
53 //
54 // MyTypes
55 //
56 //=============================================================================
57 
58 #define BASEOBJECTDATA_C
59 
60 
61 //== INCLUDES =================================================================
62 
63 #include "Types.hh"
64 
65 //== TYPEDEFS =================================================================
66 
67 //== CLASS DEFINITION =========================================================
68 
69 // ===============================================================================
70 // Additional Nodes
71 // ===============================================================================
72 
73 template< typename NodeT >
74 bool BaseObjectData::addAdditionalNode(NodeT* _node , QString _pluginName, QString _nodeName , int _id )
75 {
76  if ( hasAdditionalNode(_pluginName,_nodeName,_id) ) {
77  std::cerr << "Trying to inserted additional node twice in " << _pluginName.toStdString()
78  << " with Name " << _nodeName.toStdString() << " and id " << _id << std::endl;
79  return false;
80  }
81 
82  QString name = _pluginName+"#"+_nodeName+"#"+QString::number(_id);
83 
84  std::pair <BaseNode*,QString> newNode(dynamic_cast<BaseNode*>(_node) , name);
85  additionalNodes_.push_back(newNode);
86 
87  return true;
88 }
89 
90 template< typename NodeT >
91 bool BaseObjectData::getAdditionalNode(NodeT*& _node , QString _pluginName, QString _nodeName , int _id )
92 {
93  QString searchname = _pluginName + "#" + _nodeName + "#" + QString::number(_id);
94 
95  for ( uint i =0 ; i < additionalNodes_.size() ; ++i ) {
96  if ( additionalNodes_[i].second == searchname ) {
97  _node = dynamic_cast<NodeT*>(additionalNodes_[i].first);
98  return ( _node != NULL);
99  }
100  }
101 
102  return false;
103 }
104 
105 template< typename NodeT >
106 bool BaseObjectData::removeAdditionalNode(NodeT*& _node, QString _pluginName, QString _nodeName , int _id )
107 {
108  QString searchname = _pluginName + "#" + _nodeName + "#" + QString::number(_id);
109 
110  for ( uint i =0 ; i < additionalNodes_.size() ; ++i ) {
111  if ( additionalNodes_[i].second == searchname ) {
112  _node = dynamic_cast<NodeT*>(additionalNodes_[i].first);
113  if (_node != NULL) //valid node delete subtree
114  {
115  // Delete parent node from additional nodes list
116  additionalNodes_.erase (additionalNodes_.begin()+i);
117 
118  // Remove children from list, too, since the objects will be deleted
119  // on delete_subtree() but (invalid) pointers reside in the additionalNodes_ list
120  // if not removed manually. We need to do this recursively:
121  std::stack<BaseNode *> children;
122  children.push(_node);
123  while(!children.empty())
124  {
125  BaseNode *current = children.top();
126  children.pop();
127 
128  for(BaseNode::ChildIter it = current->childrenBegin(); it != current->childrenEnd(); ++it)
129  children.push(*it);
130 
131  for(int j = additionalNodes_.size()-1; j >= 0; --j)
132  if(additionalNodes_[j].first == current)
133  additionalNodes_.erase(additionalNodes_.begin()+j);
134  }
135  // Delete nodes recursively
136  _node->delete_subtree();
137  }
138  return true;
139  }
140  }
141 
142  return false;
143 }
144 
145 //=============================================================================
ChildIter childrenEnd()
Returns: end-iterator of children.
Definition: BaseNode.hh:329
std::vector< BaseNode * >::iterator ChildIter
allows to iterate over children
Definition: BaseNode.hh:317
bool hasAdditionalNode(QString _pluginName, QString _nodeName, int _id=0)
check if an object has the additional node
bool getAdditionalNode(NodeT *&_node, QString _pluginName, QString _nodeName, int _id=0)
get an addition node from the object
ChildIter childrenBegin()
Returns: begin-iterator of children.
Definition: BaseNode.hh:325
bool removeAdditionalNode(NodeT *&_node, QString _pluginName, QString _nodeName, int _id=0)
remove an additional node from the object
QString name() const
return the name of the object. The name defaults to NONAME if unset.
Definition: BaseObject.cc:741
std::vector< std::pair< BaseNode *, QString > > additionalNodes_
bool addAdditionalNode(NodeT *_node, QString _pluginName, QString _nodeName, int _id=0)
add an additional node to the object