Developer Documentation
unittests_trimesh_vec2i.cc
1 #include <gtest/gtest.h>
2 #include <Unittests/unittests_common.hh>
3 
4 #include <iostream>
5 
7 {
8  typedef OpenMesh::Vec2i Point;
9 };
10 
11 
13 
14 
15 /*
16  * OpenMesh Triangular with Vec2i
17  */
18 
19 class OpenMeshBaseTriVec2i : public testing::Test {
20 
21  protected:
22 
23  // This function is called before each test is run
24  virtual void SetUp() {
25 
26  // Do some initial stuff with the member data here...
27  }
28 
29  // This function is called after all tests are through
30  virtual void TearDown() {
31 
32  // Do some final stuff with the member data here...
33  }
34 
35  // This member will be accessible in all tests
36  TriMeshVec2i mesh_;
37 };
38 
39 
40 namespace {
41 
42 /*
43  * ====================================================================
44  * Define tests below
45  * ====================================================================
46  */
47 
48 /*
49  * Checking for feature edges based on angle
50  */
51 TEST_F(OpenMeshBaseTriVec2i, Instance_Vec2i_Mesh) {
52 
53  mesh_.clear();
54 
55  // Add some vertices
56  TriMeshVec2i::VertexHandle vhandle[4];
57 
58  vhandle[0] = mesh_.add_vertex(TriMeshVec2i::Point(0, 0));
59  vhandle[1] = mesh_.add_vertex(TriMeshVec2i::Point(0, 1));
60  vhandle[2] = mesh_.add_vertex(TriMeshVec2i::Point(1, 1));
61 
62  // Add face
63  std::vector<TriMeshVec2i::VertexHandle> face_vhandles;
64 
65  face_vhandles.push_back(vhandle[0]);
66  face_vhandles.push_back(vhandle[1]);
67  face_vhandles.push_back(vhandle[2]);
68  mesh_.add_face(face_vhandles);
69 
70  // ===============================================
71  // Setup complete
72  // ===============================================
73 
74  // Check one Request only vertex normals
75  // Face normals are required for vertex and halfedge normals, so
76  // that prevent access to non existing properties are in place
77 
78  mesh_.request_vertex_normals();
79  mesh_.request_halfedge_normals();
80  mesh_.request_face_normals();
81 
82 }
83 
84 }
Kernel::VertexHandle VertexHandle
Handle for referencing the corresponding item.
Definition: PolyMeshT.hh:139
VertexHandle add_vertex(const Point &_p)
Alias for new_vertex(const Point&).
Definition: PolyMeshT.hh:236
Kernel::Point Point
Coordinate type.
Definition: PolyMeshT.hh:115