Developer Documentation
GLConstAsString.hh
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48 
49 //=============================================================================
50 //
51 // CLASS newClass
52 //
53 //=============================================================================
54 
55 
56 #ifndef OPENMESH_UTILS_GLCONSTASSTRING_HH
57 #define OPENMESH_UTILS_GLCONSTASSTRING_HH
58 
59 
60 //== INCLUDES =================================================================
61 
63 #include <GL/glut.h>
64 
65 
66 //== FORWARDDECLARATIONS ======================================================
67 
68 
69 //== NAMESPACES ===============================================================
70 
71 namespace OpenMesh {
72 namespace Utils {
73 
74 //== CLASS DEFINITION =========================================================
75 
76 inline
77 const char *GLenum_as_string( GLenum _m )
78 {
79 #define MODE(M) case M:return #M
80  switch( _m )
81  {
82  MODE(GL_POINTS);
83  MODE(GL_LINES);
84  MODE(GL_LINE_STRIP);
85  MODE(GL_LINE_LOOP);
86  MODE(GL_TRIANGLES);
87  MODE(GL_TRIANGLE_STRIP);
88  MODE(GL_TRIANGLE_FAN);
89  MODE(GL_QUADS);
90  MODE(GL_QUAD_STRIP);
91  MODE(GL_POLYGON);
92  default: return "<unknown>";
93  }
94 #undef MODE
95 }
96 
97 //=============================================================================
98 } // namespace Utils
99 } // namespace OpenMesh
100 //=============================================================================
101 #endif // OPENMESH_UTILS_GLCONSTASSTRING_HH defined
102 //=============================================================================
103