Developer Documentation
RandomNumberGenerator.cc
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42 /*===========================================================================*\
43  * *
44  * $Revision: 362 $ *
45  * $Date: 2011-01-26 10:21:12 +0100 (Mi, 26 Jan 2011) $ *
46  * *
47 \*===========================================================================*/
48 
49 
50 //=============================================================================
51 //
52 // Helper Functions for generating a random number between 0.0 and 1.0 with
53 // a garantueed resolution
54 //
55 //=============================================================================
56 
57 
58 //== INCLUDES =================================================================
59 
60 
61 #include <OpenMesh/Core/Utils/RandomNumberGenerator.hh>
62 
63 
64 //== NAMESPACES ===============================================================
65 
66 
67 namespace OpenMesh {
68 
69 
70 //== IMPLEMENTATION ===========================================================
71 
73  resolution_(_resolution),
74  iterations_(1),
75  maxNum_(RAND_MAX + 1.0)
76 {
77  double tmp = double(resolution_);
78  while (tmp > (double(RAND_MAX) + 1.0) ) {
79  iterations_++;
80  tmp /= (double(RAND_MAX) + 1.0);
81  }
82 
83  for ( unsigned int i = 0 ; i < iterations_ - 1; ++i ) {
84  maxNum_ *= (RAND_MAX + 1.0);
85  }
86 }
87 
88 //-----------------------------------------------------------------------------
89 
91  double randNum = 0.0;
92  for ( unsigned int i = 0 ; i < iterations_; ++i ) {
93  randNum *= (RAND_MAX + 1.0);
94  randNum += rand();
95  }
96 
97  return randNum / maxNum_;
98 }
99 
100 double RandomNumberGenerator::resolution() const {
101  return maxNum_;
102 }
103 
104 //=============================================================================
105 } // namespace OpenMesh
106 //=============================================================================
double getRand() const
returns a random double between 0.0 and 1.0 with a guaranteed resolution
size_t iterations_
number of "blocks" of RAND_MAX that make up the desired _resolution
const size_t resolution_
desired resolution
RandomNumberGenerator(const size_t _resolution)
Constructor.
double maxNum_
maximum random number generated, which is used for normalization