Developer Documentation
ACG::SceneGraph::GLSL::ComputeShader Class Reference

GLSL compute shader. More...

Inheritance diagram for ACG::SceneGraph::GLSL::ComputeShader:
ACG::SceneGraph::GLSL::Shader

Classes

struct  Caps
 

Static Public Member Functions

static const Capscaps ()
 

Static Private Attributes

static Caps caps_
 
static bool capsInitialized_
 

Additional Inherited Members

- Public Member Functions inherited from ACG::SceneGraph::GLSL::Shader
 Shader (GLenum shaderType)
 
void setSource (const StringList &source)
 
void setSource (const QStringList &source)
 
bool compile (bool verbose=true)
 
- Protected Attributes inherited from ACG::SceneGraph::GLSL::Shader
GLuint m_shaderId
 

Detailed Description

GLSL compute shader.

Definition at line 176 of file MeshNode2T.cc.


The documentation for this class was generated from the following file: