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ACG::SceneGraph::OpenMesh::PropertyT< T > Member List

This is the complete list of members for ACG::SceneGraph::OpenMesh::PropertyT< T >, including all inherited members.

BaseProperty(const std::string &_name="<unknown>")ACG::SceneGraph::OpenMesh::BasePropertyinline
BaseProperty(const BaseProperty &_rhs)ACG::SceneGraph::OpenMesh::BasePropertyinline
check_and_set_persistent(bool _yn) (defined in ACG::SceneGraph::OpenMesh::BaseProperty)ACG::SceneGraph::OpenMesh::BasePropertyinlineprotected
clear()ACG::SceneGraph::OpenMesh::PropertyT< T >inlinevirtual
clone() const ACG::SceneGraph::OpenMesh::PropertyT< T >inlinevirtual
const_reference typedef (defined in ACG::SceneGraph::OpenMesh::PropertyT< T >)ACG::SceneGraph::OpenMesh::PropertyT< T >
copy(size_t _i0, size_t _i1)ACG::SceneGraph::OpenMesh::PropertyT< T >inlinevirtual
data() const ACG::SceneGraph::OpenMesh::PropertyT< T >inline
data_ (defined in ACG::SceneGraph::OpenMesh::PropertyT< T >)ACG::SceneGraph::OpenMesh::PropertyT< T >private
data_vector()ACG::SceneGraph::OpenMesh::PropertyT< T >inline
data_vector() const ACG::SceneGraph::OpenMesh::PropertyT< T >inline
element_size() const ACG::SceneGraph::OpenMesh::PropertyT< T >inlinevirtual
n_elements() const ACG::SceneGraph::OpenMesh::PropertyT< T >inlinevirtual
name() const ACG::SceneGraph::OpenMesh::BasePropertyinline
operator[](int _idx)ACG::SceneGraph::OpenMesh::PropertyT< T >inline
operator[](int _idx) const ACG::SceneGraph::OpenMesh::PropertyT< T >inline
persistent(void) const ACG::SceneGraph::OpenMesh::BasePropertyinline
PropertyT(const std::string &_name="<unknown>")ACG::SceneGraph::OpenMesh::PropertyT< T >inline
PropertyT(const PropertyT &_rhs)ACG::SceneGraph::OpenMesh::PropertyT< T >inline
push_back()ACG::SceneGraph::OpenMesh::PropertyT< T >inlinevirtual
reference typedef (defined in ACG::SceneGraph::OpenMesh::PropertyT< T >)ACG::SceneGraph::OpenMesh::PropertyT< T >
reserve(size_t _n)ACG::SceneGraph::OpenMesh::PropertyT< T >inlinevirtual
resize(size_t _n)ACG::SceneGraph::OpenMesh::PropertyT< T >inlinevirtual
restore(std::istream &_istr, bool _swap)ACG::SceneGraph::OpenMesh::PropertyT< T >inlinevirtual
set_persistent(bool _yn)ACG::SceneGraph::OpenMesh::PropertyT< T >inlinevirtual
size_of(void) const ACG::SceneGraph::OpenMesh::PropertyT< T >inlinevirtual
size_of(size_t _n_elem) const ACG::SceneGraph::OpenMesh::PropertyT< T >inlinevirtual
stats(std::ostream &_ostr) const (defined in ACG::SceneGraph::OpenMesh::BaseProperty)ACG::SceneGraph::OpenMesh::BasePropertyvirtual
store(std::ostream &_ostr, bool _swap) const ACG::SceneGraph::OpenMesh::PropertyT< T >inlinevirtual
swap(size_t _i0, size_t _i1)ACG::SceneGraph::OpenMesh::PropertyT< T >inlinevirtual
UnknownSizeACG::SceneGraph::OpenMesh::BasePropertystatic
Value typedef (defined in ACG::SceneGraph::OpenMesh::PropertyT< T >)ACG::SceneGraph::OpenMesh::PropertyT< T >
value_type typedef (defined in ACG::SceneGraph::OpenMesh::PropertyT< T >)ACG::SceneGraph::OpenMesh::PropertyT< T >
vector_type typedef (defined in ACG::SceneGraph::OpenMesh::PropertyT< T >)ACG::SceneGraph::OpenMesh::PropertyT< T >
~BaseProperty()ACG::SceneGraph::OpenMesh::BasePropertyinlinevirtual