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ACG::Texture2D Member List

This is the complete list of members for ACG::Texture2D, including all inherited members.

activate(GLenum _unit) (defined in ACG::Texture)ACG::Textureinline
activate() (defined in ACG::Texture)ACG::Textureinline
autogenerateMipMaps() (defined in ACG::Texture2D)ACG::Texture2D
bind(GLenum _unit) (defined in ACG::Texture)ACG::Textureinline
bind() (defined in ACG::Texture)ACG::Textureinline
bindAsImage(GLuint _index, GLenum _access) (defined in ACG::Texture)ACG::Texture
buildMipMaps(GLenum _internalfmt, GLint _width, GLint _height, GLenum _format, GLenum _type, const void *_data) (defined in ACG::Texture2D)ACG::Texture2Dprivate
buildMipsCPU_ (defined in ACG::Texture2D)ACG::Texture2Dprivate
checkTextureMem(GLenum _internalFormat, GLsizei _width, GLsizei _height, GLenum _format) (defined in ACG::Texture2D)ACG::Texture2Dstatic
clear(const ACG::Vec4f &_color) (defined in ACG::Texture)ACG::Texture
clear(const ACG::Vec4i &_color) (defined in ACG::Texture)ACG::Texture
clear(const ACG::Vec4ui &_color) (defined in ACG::Texture)ACG::Texture
del() (defined in ACG::Texture)ACG::Textureinline
disable() (defined in ACG::Texture)ACG::Textureinline
disableAutogenerateMipMaps() (defined in ACG::Texture2D)ACG::Texture2D
enable() (defined in ACG::Texture)ACG::Textureinline
format_ (defined in ACG::Texture2D)ACG::Texture2Dprivate
gen() (defined in ACG::Texture)ACG::Textureinline
getData(GLint _level, void *_dst) (defined in ACG::Texture2D)ACG::Texture2D
getData(GLint _level, std::vector< char > &_dst) (defined in ACG::Texture2D)ACG::Texture2D
getFormat() const (defined in ACG::Texture2D)ACG::Texture2Dinline
getHeight() const (defined in ACG::Texture2D)ACG::Texture2Dinline
getInternalFormat() (defined in ACG::Texture)ACG::Texture
getTarget() const (defined in ACG::Texture)ACG::Textureinline
getType() const (defined in ACG::Texture2D)ACG::Texture2Dinline
getUnit() const (defined in ACG::Texture)ACG::Textureinline
getWidth() const (defined in ACG::Texture2D)ACG::Texture2Dinline
height_ (defined in ACG::Texture2D)ACG::Texture2Dprivate
id() const (defined in ACG::Texture)ACG::Textureinline
internalFormat_ (defined in ACG::Texture)ACG::Textureprotected
is_valid() const (defined in ACG::Texture)ACG::Textureinline
loadFromFile(const std::string &_filename, GLenum _minFilter=GL_NEAREST_MIPMAP_LINEAR, GLenum _magFilter=GL_LINEAR) (defined in ACG::Texture2D)ACG::Texture2D
loadRandom(GLint _internalFormat, GLsizei _width, GLsizei _height) (defined in ACG::Texture2D)ACG::Texture2D
parameter(GLenum pname, GLint i) (defined in ACG::Texture)ACG::Textureinline
parameter(GLenum pname, GLfloat f) (defined in ACG::Texture)ACG::Textureinline
parameter(GLenum pname, GLint *ip) (defined in ACG::Texture)ACG::Textureinline
parameter(GLenum pname, GLfloat *fp) (defined in ACG::Texture)ACG::Textureinline
setData(GLint _level, GLint _internalFormat, GLsizei _width, GLsizei _height, GLenum _format, GLenum _type, const GLvoid *_data) (defined in ACG::Texture2D)ACG::Texture2D
setStorage(GLsizei _levels, GLenum _internalFormat, GLsizei _width, GLsizei _height) (defined in ACG::Texture2D)ACG::Texture2D
setUnit(GLenum u) (defined in ACG::Texture)ACG::Textureinline
supportsClearTexture() (defined in ACG::Texture)ACG::Texturestatic
supportsGenerateMipmap() (defined in ACG::Texture)ACG::Texturestatic
supportsImageLoadStore() (defined in ACG::Texture)ACG::Texturestatic
supportsTextureBuffer() (defined in ACG::Texture)ACG::Texturestatic
Texture(GLenum tgt, GLenum _unit=GL_NONE) (defined in ACG::Texture)ACG::Texture
Texture2D(GLenum unit=GL_NONE) (defined in ACG::Texture2D)ACG::Texture2D
type_ (defined in ACG::Texture2D)ACG::Texture2Dprivate
width_ (defined in ACG::Texture2D)ACG::Texture2Dprivate
~Texture() (defined in ACG::Texture)ACG::Textureinlinevirtual