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QtTranslationManipulatorNode.cc
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50 
51 
52 //=============================================================================
53 //
54 // CLASS QtTranslationManipulatorNode - IMPLEMENTATION
55 //
56 //=============================================================================
57 
58 
59 //== INCLUDES =================================================================
60 
61 
62 #include "QtTranslationManipulatorNode.hh"
63 
64 
65 //== NAMESPACES ===============================================================
66 
67 
68 namespace ACG {
69 namespace SceneGraph {
70 
71 
72 //== IMPLEMENTATION ==========================================================
73 
75 QtTranslationManipulatorNode( BaseNode* _parent, const std::string& _name )
76  : TranslationManipulatorNode(_parent, _name),
77  identifier_(-1)
78 {
79 }
80 
81 void
83 {
85  if (touched_)
86  emit manipulatorMoved( this , _event);
87 }
88 
90 }
91 
92 
93 
94 //=============================================================================
95 } // namespace SceneGraph
96 } // namespace ACG
97 //=============================================================================
void manipulatorMoved(QtTranslationManipulatorNode *_node, QMouseEvent *_event)
This signal is emitted every time the manipulator is moved by the user via mouse. ...
Namespace providing different geometric functions concerning angles.
Definition: DBSCANT.cc:51
void mouseEvent(GLState &_state, QMouseEvent *_event)
get mouse events
bool touched_
stores if this manipulator was used in order to avoid emitting manipulatorMoved unnecessarily ...
QtTranslationManipulatorNode(BaseNode *_parent=0, const std::string &_name="<QtTranslationManipulatorNode>")
Default constructor.
virtual void mouseEvent(GLState &_state, QMouseEvent *_event)
get mouse events