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ACG::SceneGraph::ACG::ShaderStorageBufferObject Class Reference
Inheritance diagram for ACG::SceneGraph::ACG::ShaderStorageBufferObject:

Public Member Functions

void bind (GLuint _index)
 

Static Public Member Functions

static bool isSupported ()
 
static int getMaxBindings ()
 
static int getMaxBlocksize ()
 
static int getMaxCombinedShaderBlocks ()
 

Static Private Member Functions

static void queryCaps ()
 

Static Private Attributes

static int supportStatus_
 
static int maxBlockSize_
 
static int maxBindings_
 
static int maxCombinedShaderBlocks_
 

Detailed Description

Definition at line 993 of file MeshNode2T.cc.


The documentation for this class was generated from the following file: