#include <TriangleMeshTypes.hh>
Public Types | |
| typedef OpenMesh::Vec3d | Point |
| Use double precision points. | |
| typedef OpenMesh::Vec3d | Normal |
| Use double precision Normals. | |
Traits for the Meshes ( Use request ... calls to add other standard properties or add them in the via add_property.. )
Dont add Properties here as they may prevent plugins from loading!!!!
Definition at line 70 of file TriangleMeshTypes.hh.