

Public Member Functions | |
| Texture3DNode (BaseNode *_parent=0, const std::string &_name="<Texture3DNode>") | |
| ACG_CLASSNAME (Texture3DNode) | |
| set class name | |
| void | set_texture (unsigned int _width, unsigned int _height, unsigned int _depth, unsigned char *_data) |
| void | enter (GLState &_state, DrawModes::DrawMode _drawmode) |
| set texture | |
| void | leave (GLState &_state, DrawModes::DrawMode _drawmode) |
| restores original texture (or no-texture) | |
| void | set_texture_mode (GLenum _mode) |
| void | set_border_color (const Vec4f &_border_color) |
| void | set_wrap_mode (GLenum _wrap_mode) |
| void | set_filter (GLenum _filter) |
Private Attributes | |
| GLuint | texture_ |
| GLenum | tex_mode_ |
| Vec4f | border_color_ |
| GLenum | wrap_mode_ |
| GLenum | filter_ |
Definition at line 71 of file Texture3DNode.hh.