ACG::SceneGraph::Strip Class Reference

class for managing a single triangle strip. More...

#include <StripProcessorT.hh>

List of all members.

Public Attributes

std::vector< unsigned int > indexArray
 This array cotains the actual triangle strip used for rendering.
std::vector< OpenMesh::FaceHandle > faceMap
 This map contains for each vertex in the strips a handle to the face it closes.
int textureIndex
 This contains the texture index used for rendering this strip.

Detailed Description

class for managing a single triangle strip.

Definition at line 77 of file StripProcessorT.hh.


Member Data Documentation

std::vector< unsigned int > ACG::SceneGraph::Strip::indexArray

This array cotains the actual triangle strip used for rendering.

Render this index array as a triangle strip!

Definition at line 85 of file StripProcessorT.hh.

Referenced by ACG::SceneGraph::StripProcessorT< Mesh >::buildStripPolyMesh(), and ACG::SceneGraph::StripProcessorT< Mesh >::buildStripTriMesh().


The documentation for this class was generated from the following file:

acg pic Project OpenFlipper, ©  Computer Graphics Group, RWTH Aachen. Documentation generated using doxygen .