#include <SceneGraph.hh>

Public Member Functions | |
| MetaAction (Action &_action, GLState &_state, DrawModes::DrawMode _drawMode) | |
| bool | operator() (BaseNode *_node) |
| void | enter (BaseNode *_node) |
| void | leave (BaseNode *_node) |
Private Attributes | |
| Action & | action_ |
| GLState & | state_ |
| DrawModes::DrawMode | drawMode_ |
This is a meta action class that is used to wrap an action from the traverse( BaseNode*, Action&, GLState&, unsigned int) into the traverse( BaseNode*, Action&) function
Definition at line 258 of file SceneGraph.hh.