TriangleNode.hh

00001 /*===========================================================================*\
00002  *                                                                           *
00003  *                              OpenFlipper                                  *
00004  *      Copyright (C) 2001-2009 by Computer Graphics Group, RWTH Aachen      *
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00032  *                                                                           *
00033 \*===========================================================================*/
00034 
00035 /*===========================================================================*\
00036  *                                                                           *
00037  *   $Revision: 8548 $                                                       *
00038  *   $Author: moebius $                                                      *
00039  *   $Date: 2010-02-12 14:40:13 +0100 (Fr, 12. Feb 2010) $                   *
00040  *                                                                           *
00041 \*===========================================================================*/
00042 
00043 
00044 
00045 
00046 //=============================================================================
00047 //
00048 //  CLASS TriangleNode
00049 //
00050 //=============================================================================
00051 
00052 #ifndef ACG_TRIANGLENODE_HH
00053 #define ACG_TRIANGLENODE_HH
00054 
00055 //=============================================================================
00056 
00057 #include "BaseNode.hh"
00058 
00059 #include <vector>
00060 
00061 //=============================================================================
00062 
00063 namespace ACG {
00064 namespace SceneGraph {
00065               
00066 //=============================================================================
00067 
00068 
00069 class ACGDLLEXPORT TriangleNode : public BaseNode
00070 {
00071 
00072 public:
00073 
00074   typedef std::vector<ACG::Vec3f> PointVector;
00075    
00076   TriangleNode( BaseNode*    _parent=0,
00077                 std::string  _name="<TriangleNode>" );
00078   virtual ~TriangleNode();
00079   
00080   ACG_CLASSNAME(TriangleNode);
00081 
00082 
00083   DrawModes::DrawMode availableDrawModes() const;
00084 
00085   void boundingBox(Vec3d& _bbMin, Vec3d& _bbMax);
00086   void draw(GLState& _state, DrawModes::DrawMode _drawMode);
00087   void pick(GLState& _state, PickTarget _target);
00088 
00089   void add_triangle( const ACG::Vec3f & _p0,
00090                      const ACG::Vec3f & _p1,
00091                      const ACG::Vec3f & _p2 )
00092   {
00093     point_.push_back( _p0 );
00094     point_.push_back( _p1 );
00095     point_.push_back( _p2 );
00096 
00097     ACG::Vec3f n = ( _p1 - _p0 ) % ( _p2 - _p1 );
00098     if ( n.norm() > 0.00001 )
00099       n.normalize();
00100     else
00101       n = Vec3f( 0, 0, 0 );
00102     normal_.push_back( n );
00103   }
00104 
00105   void clear()
00106   {
00107     point_.clear();
00108     normal_.clear();
00109   }
00110 
00111   int n_triangles() const { return point_.size() / 3; }
00112 
00113   void triangle( int _i,
00114                  ACG::Vec3f & _p0,
00115                  ACG::Vec3f & _p1,
00116                  ACG::Vec3f & _p2 ) const
00117   {
00118     _p0 = point_[ 3 * _i + 0 ];
00119     _p1 = point_[ 3 * _i + 1 ];
00120     _p2 = point_[ 3 * _i + 2 ];
00121   }
00122 
00123 protected:
00124 
00125   enum FaceMode { FACE_NORMALS, FACE_COLORS, PER_VERTEX };
00126 
00127   void draw_vertices();
00128   void draw_faces();
00129   void draw_wireframe();
00130 
00131   PointVector point_;
00132   PointVector normal_;
00133 
00134 };
00135 
00136 
00137 //=============================================================================
00138 } // namespace SceneGraph
00139 } // namespace ACG
00140 //=============================================================================
00141 #endif // ACG_TRIMESHNODE_HH defined
00142 //=============================================================================

acg pic Project OpenFlipper, ©  Computer Graphics Group, RWTH Aachen. Documentation generated using doxygen .