TriangleBSPCoreT.hh

00001 /*===========================================================================*\
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00033 \*===========================================================================*/
00034 
00035 /*===========================================================================*\
00036  *                                                                           *
00037  *   $Revision: 8520 $                                                         *
00038  *   $Author: moebius $                                                      *
00039  *   $Date: 2010-02-10 15:56:59 +0100 (Mi, 10. Feb 2010) $                   *
00040  *                                                                           *
00041 \*===========================================================================*/
00042 
00043 
00044 
00045 
00046 //=============================================================================
00047 //
00048 //  CLASS TriangleBSPCoreT
00049 //
00050 //=============================================================================
00051 
00052 #ifndef TRIANGLEBSPCORET_HH
00053 #define TRIANGLEBSPCORET_HH
00054 
00055 
00056 //== INCLUDES =================================================================
00057 
00058 
00059 #include <ACG/Geometry/Types/PlaneT.hh>
00060 #include <OpenMesh/Core/Geometry/VectorT.hh>
00061 #include <vector>
00062 
00063 
00064 //== CLASS DEFINITION =========================================================
00065 
00066 
00067 template <class BSPTraits>
00068 class TriangleBSPCoreT
00069 {
00070 public: //---------------------------------------------------------------------
00071 
00072   typedef BSPTraits                      Traits;
00073   typedef typename BSPTraits::Point      Point;
00074   typedef typename BSPTraits::Handle     Handle;
00075   typedef typename Point::value_type     Scalar;
00076   typedef ACG::Geometry::PlaneT<Scalar>  Plane;
00077   typedef std::vector<Handle>            Handles;
00078   typedef typename Handles::iterator     HandleIter;
00079 
00080 
00081 
00082 public: //---------------------------------------------------------------------
00083 
00084 
00087   TriangleBSPCoreT(const BSPTraits& _traits) : traits_(_traits), root_(0) {}
00088 
00090   ~TriangleBSPCoreT() { delete root_; }
00091 
00092 
00094   void reserve(unsigned int _n) { handles_.reserve(_n); }
00096   void push_back(Handle _h)     { handles_.push_back(_h); }
00098   void build(unsigned int _max_handles, unsigned int _max_depth);
00099 
00100 
00101 
00102 protected: //-------------------------------------------------------------------
00103 
00104 
00105   // Node of the tree: contains parent, children and splitting plane
00106   struct Node
00107   {
00108     Node(const Handles& _handles, Node* _parent);
00109     ~Node();
00110 
00111     HandleIter begin() { return handles_.begin(); }
00112     HandleIter end()   { return handles_.end();   }
00113 
00114     Handles     handles_;
00115     Node        *parent_, *left_child_, *right_child_;
00116     Plane       plane_;
00117   };
00118 
00119   
00120 
00121 private: //---------------------------------------------------------------------
00122 
00123 
00124   // Recursive part of build()
00125   void _build(Node*        _node,
00126               unsigned int _max_handles, 
00127               unsigned int _depth);
00128 
00129 
00130 
00131 
00132 protected: //-------------------------------------------------------------------
00133 
00134 
00135   BSPTraits  traits_;
00136   Handles    handles_;
00137   Node*      root_;
00138 };
00139 
00140 
00141 //=============================================================================
00142 #if defined(OM_INCLUDE_TEMPLATES) && !defined(TRIANGLEBSPCORET_C)
00143 #  define TRIANGLEBSPCORET_TEMPLATES
00144 #  include "TriangleBSPCoreT.cc"
00145 #endif
00146 //=============================================================================
00147 #endif // TRIANGLEBSPCORET_HH defined
00148 //=============================================================================

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