TriStripNodeT.hh

00001 /*===========================================================================*\
00002  *                                                                           *
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00033 \*===========================================================================*/
00034 
00035 /*===========================================================================*\
00036  *                                                                           *
00037  *   $Revision: 8521 $                                                       *
00038  *   $Author: moebius $                                                      *
00039  *   $Date: 2010-02-10 15:57:35 +0100 (Mi, 10. Feb 2010) $                   *
00040  *                                                                           *
00041 \*===========================================================================*/
00042 
00043 
00044 
00045 
00046 //=============================================================================
00047 //
00048 //  CLASS TriStripNodeT
00049 //
00050 //=============================================================================
00051 
00052 
00053 #ifndef ACG_TRISTRIPNODET_HH
00054 #define ACG_TRISTRIPNODET_HH
00055 
00056 
00057 //== INCLUDES =================================================================
00058 
00059 
00060 #include "MeshNodeT.hh"
00061 
00062 #include <OpenMesh/Tools/Utils/StripifierT.hh>
00063 
00064 
00065 //== NAMESPACES ===============================================================
00066 
00067 
00068 namespace ACG {
00069 namespace SceneGraph {
00070 
00071 
00072 //== CLASS DEFINITION =========================================================
00073 
00074 
00075 
00081 template <class Mesh>
00082 class TriStripNodeT : public MeshNodeT<Mesh>
00083 {
00084 public:
00085 
00086   typedef OpenMesh::StripifierT<Mesh>  MyStripifier;
00087   typedef MeshNodeT<Mesh>              Base;
00088   typedef typename Base::FaceMode      FaceMode;
00089 
00090 
00092   TriStripNodeT(Mesh&        _mesh,
00093                 BaseNode*    _parent=0,
00094                 std::string  _name="<TriStripNodeT>" )
00095     : Base(_mesh, _parent, _name),
00096       strips_(_mesh)
00097   {}
00098 
00099 
00101   ~TriStripNodeT() {}
00102 
00103 
00104   ACG_CLASSNAME(TriStripNodeT);
00105 
00106 
00108   void update_strips()
00109   {
00110     std::vector<unsigned int>().swap(Base::indices_);
00111     strips_.stripify();
00112   }
00113 
00114 
00116   virtual void update_topology()
00117   {
00118     strips_.clear();
00119     Base::update_topology();
00120   }
00121 
00122 
00123 
00124 private:
00125 
00126   virtual void draw_faces(FaceMode _mode)
00127   {
00128     if (Base::mesh_.is_trimesh()  &&
00129              _mode == Base::PER_VERTEX &&
00130              strips_.is_valid())
00131     {
00132       typename MyStripifier::StripsIterator strip_it   = strips_.begin();
00133       typename MyStripifier::StripsIterator strip_last = strips_.end();
00134 
00135       for (; strip_it!=strip_last; ++strip_it)
00136                   glDrawElements(GL_TRIANGLE_STRIP,
00137                        strip_it->size(),
00138                        GL_UNSIGNED_INT,
00139                        &(*strip_it)[0] );
00140     }
00141     else Base::draw_faces(_mode);
00142   }
00143 
00144 
00145   MyStripifier  strips_;
00146 };
00147 
00148 
00149 //=============================================================================
00150 } // namespace SceneGraph
00151 } // namespace ACG
00152 //=============================================================================
00153 #endif // ACG_TRISTRIPNODET_HH defined
00154 //=============================================================================
00155 

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