00001 /*===========================================================================*\ 00002 * * 00003 * OpenFlipper * 00004 * Copyright (C) 2001-2009 by Computer Graphics Group, RWTH Aachen * 00005 * www.openflipper.org * 00006 * * 00007 *---------------------------------------------------------------------------* 00008 * This file is part of OpenFlipper. * 00009 * * 00010 * OpenFlipper is free software: you can redistribute it and/or modify * 00011 * it under the terms of the GNU Lesser General Public License as * 00012 * published by the Free Software Foundation, either version 3 of * 00013 * the License, or (at your option) any later version with the * 00014 * following exceptions: * 00015 * * 00016 * If other files instantiate templates or use macros * 00017 * or inline functions from this file, or you compile this file and * 00018 * link it with other files to produce an executable, this file does * 00019 * not by itself cause the resulting executable to be covered by the * 00020 * GNU Lesser General Public License. This exception does not however * 00021 * invalidate any other reasons why the executable file might be * 00022 * covered by the GNU Lesser General Public License. * 00023 * * 00024 * OpenFlipper is distributed in the hope that it will be useful, * 00025 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00026 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00027 * GNU Lesser General Public License for more details. * 00028 * * 00029 * You should have received a copy of the GNU LesserGeneral Public * 00030 * License along with OpenFlipper. If not, * 00031 * see <http://www.gnu.org/licenses/>. * 00032 * * 00033 \*===========================================================================*/ 00034 00035 /*===========================================================================*\ 00036 * * 00037 * $Revision: 8548 $ * 00038 * $Author: moebius $ * 00039 * $Date: 2010-02-12 14:40:13 +0100 (Fr, 12. Feb 2010) $ * 00040 * * 00041 \*===========================================================================*/ 00042 00043 00044 00045 //============================================================================= 00046 // 00047 // CLASS SliceNode 00048 // 00049 //============================================================================= 00050 00051 #ifndef ACG_SCLICENODE_HH 00052 #define ACG_SCLICENODE_HH 00053 00054 //============================================================================= 00055 00056 #include "BaseNode.hh" 00057 #include "DrawModes.hh" 00058 00059 #include <string> 00060 00061 //============================================================================= 00062 00063 namespace ACG { 00064 namespace SceneGraph { 00065 00066 //============================================================================= 00067 00068 00069 class ACGDLLEXPORT SliceNode : public BaseNode 00070 { 00071 00072 public: 00073 00074 enum Plane { 00075 NONE = 1, 00076 XY_PLANE = 2, 00077 YZ_PLANE = 3, 00078 XZ_PLANE = 4 00079 }; 00080 00081 SliceNode( BaseNode * _parent = 0, 00082 std::string _name = "<SliceNode>" ); 00083 00084 virtual ~SliceNode(); 00085 00086 void set_visible_box( const Vec3f & _bmin, 00087 const Vec3f & _bmax ); 00088 void set_texture_box( const Vec3f & _bmin, 00089 const Vec3f & _bmax ); 00090 00091 ACG_CLASSNAME( SliceNode ); 00092 00093 DrawModes::DrawMode availableDrawModes() const; 00094 00095 void boundingBox( Vec3d & _bbMin, Vec3d & _bbMax ); 00096 00097 void draw( GLState& _state, DrawModes::DrawMode _drawMode ); 00098 void draw_frame() const; 00099 void draw_planes() const; 00100 00101 void pick( GLState& _state, PickTarget _target ); 00102 00103 bool is_enabled ( Plane _plane ) const; 00104 void set_enabled( Plane _plane ); 00105 00106 Vec3f cursor() const; 00107 void set_cursor( const Vec3f & _cursor ); 00108 00109 void view_frame( bool _view_frame ); 00110 00111 private: 00112 00113 Vec3d visible_min_; 00114 Vec3d visible_max_; 00115 00116 Vec3f texture_min_; 00117 Vec3f texture_max_; 00118 00119 Vec3f cursor_; 00120 00121 bool view_frame_; 00122 00123 Plane enabled_; 00124 00125 }; 00126 00127 00128 //============================================================================= 00129 } // namespace SceneGraph 00130 } // namespace ACG 00131 //============================================================================= 00132 #endif // ACG_SCLICENODE_HH 00133 //=============================================================================