00001 /*===========================================================================*\ 00002 * * 00003 * OpenFlipper * 00004 * Copyright (C) 2001-2009 by Computer Graphics Group, RWTH Aachen * 00005 * www.openflipper.org * 00006 * * 00007 *---------------------------------------------------------------------------* 00008 * This file is part of OpenFlipper. * 00009 * * 00010 * OpenFlipper is free software: you can redistribute it and/or modify * 00011 * it under the terms of the GNU Lesser General Public License as * 00012 * published by the Free Software Foundation, either version 3 of * 00013 * the License, or (at your option) any later version with the * 00014 * following exceptions: * 00015 * * 00016 * If other files instantiate templates or use macros * 00017 * or inline functions from this file, or you compile this file and * 00018 * link it with other files to produce an executable, this file does * 00019 * not by itself cause the resulting executable to be covered by the * 00020 * GNU Lesser General Public License. This exception does not however * 00021 * invalidate any other reasons why the executable file might be * 00022 * covered by the GNU Lesser General Public License. * 00023 * * 00024 * OpenFlipper is distributed in the hope that it will be useful, * 00025 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00026 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00027 * GNU Lesser General Public License for more details. * 00028 * * 00029 * You should have received a copy of the GNU LesserGeneral Public * 00030 * License along with OpenFlipper. If not, * 00031 * see <http://www.gnu.org/licenses/>. * 00032 * * 00033 \*===========================================================================*/ 00034 00035 /*===========================================================================*\ 00036 * * 00037 * $Revision: 8521 $ * 00038 * $Author: moebius $ * 00039 * $Date: 2010-02-10 15:57:35 +0100 (Mi, 10. Feb 2010) $ * 00040 * * 00041 \*===========================================================================*/ 00042 00043 00044 00045 //============================================================================= 00046 // 00047 // CLASS QtManipulatorNode 00048 // 00049 //============================================================================= 00050 00051 00052 #ifndef ACG_QTMANIPULATOR_NODE_HH 00053 #define ACG_QTMANIPULATOR_NODE_HH 00054 00055 00056 //== INCLUDES ================================================================= 00057 00058 // GMU 00059 #include "ACG/Scenegraph/ManipulatorNode.hh" 00060 00061 // Qt 00062 #include <QEvent> 00063 #include <QMouseEvent> 00064 00065 00066 //== NAMESPACES =============================================================== 00067 00068 namespace ACG { 00069 namespace SceneGraph { 00070 00071 00072 //== CLASS DEFINITION ========================================================= 00073 00074 00079 class ACGDLLEXPORT QtManipulatorNode : public QObject , public ManipulatorNode 00080 { 00081 Q_OBJECT 00082 00083 signals: 00087 void manipulatorMoved( QtManipulatorNode* _node, QMouseEvent* _event); 00088 00092 void visibilityChanged( QtManipulatorNode* _node, bool _visible ); 00093 00096 void positionChanged( QtManipulatorNode * _node ); 00097 00098 public: 00099 00100 00102 QtManipulatorNode( BaseNode* _parent=0, 00103 const std::string& _name="<QtManipulatorNode>" ); 00104 00106 ~QtManipulatorNode(); 00107 00108 00110 ACG_CLASSNAME(QtManipulatorNode); 00111 00112 // 00113 // METHODS 00114 // 00115 00117 void mouseEvent(GLState& _state, QMouseEvent* _event); 00118 00120 void setIdentifier( int _id) { identifier_ = _id; }; 00121 00123 int getIdentifier( ) { return identifier_; }; 00124 00125 void show() { ManipulatorNode::show(); emit visibilityChanged( this, visible() ); }; 00126 void hide() { ManipulatorNode::hide(); emit visibilityChanged( this, visible() ); }; 00127 00128 void rotate(double _angle, const Vec3d& _axis) { TransformNode::rotate(_angle, _axis); emit positionChanged( this ); }; 00129 00130 void translate( double _s ) { ManipulatorNode::translate(_s); emit positionChanged( this ); }; 00131 00132 void set_center( const Vec3d& _c ) { ManipulatorNode::set_center(_c); emit positionChanged( this ); }; 00133 00134 private: 00135 int identifier_; 00136 00137 }; 00138 00139 00140 //============================================================================= 00141 } // namespace SceneGraph 00142 } // namespace ACG 00143 //============================================================================= 00144 #endif // ACG_QTMANIPULATOR_NODE_HH defined 00145 //============================================================================= 00146