ClippingNode.hh

00001 /*===========================================================================*\
00002  *                                                                           *
00003  *                              OpenFlipper                                  *
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00033 \*===========================================================================*/
00034 
00035 /*===========================================================================*\
00036  *                                                                           *
00037  *   $Revision: 8548 $                                                       *
00038  *   $Author: moebius $                                                      *
00039  *   $Date: 2010-02-12 14:40:13 +0100 (Fr, 12. Feb 2010) $                   *
00040  *                                                                           *
00041 \*===========================================================================*/
00042 
00043 
00044 
00045 
00046 //=============================================================================
00047 //
00048 //  CLASS ClippingNode
00049 //
00050 //=============================================================================
00051 
00052 
00053 #ifndef ACG_CLIPPING_NODE_HH
00054 #define ACG_CLIPPING_NODE_HH
00055 
00056 
00057 //== INCLUDES =================================================================
00058 
00059 #include "BaseNode.hh"
00060 #include <string>
00061 #include <fstream>
00062 
00063 //== NAMESPACES ===============================================================
00064 
00065 namespace ACG {
00066 namespace SceneGraph {
00067   
00068 
00069 //== CLASS DEFINITION =========================================================
00070 
00071   
00079 class ACGDLLEXPORT ClippingNode : public BaseNode
00080 {
00081 public:
00082 
00084   ClippingNode( BaseNode*           _parent = 0,
00085                 const std::string&  _name = "<ClippingNode>" )
00086     : BaseNode(_parent, _name),
00087       slice_width_(0),
00088       offset_(0)
00089   {}
00090 
00091 
00093   virtual ~ClippingNode() {}
00094 
00096   ACG_CLASSNAME(ClippingNode);
00097 
00099   void enter(GLState& _state, DrawModes::DrawMode _drawmode);
00100 
00102   void leave(GLState& _state, DrawModes::DrawMode _drawmode);
00103 
00105   void set_plane(const Vec3f& _position, const Vec3f& _normal, float _eps=0.0);
00106 
00108   const Vec3f& position() const { return position_; }
00109 
00111   const Vec3f& normal() const { return normal_; }
00112 
00114   float slice_width() const { return slice_width_; }
00115 
00117   void set_offset(float _dist);
00118 
00119   
00120 private:
00121 
00122   Vec3f     position_, normal_;
00123   GLdouble  plane0_[4], plane1_[4], offset_plane0_[4], offset_plane1_[4];
00124   float     slice_width_, offset_;
00125 };
00126 
00127 
00128 //=============================================================================
00129 } // namespace SceneGraph
00130 } // namespace ACG
00131 //=============================================================================
00132 #endif // ACG_CLIPPING_NODE_HH defined
00133 //=============================================================================
00134 

acg pic Project OpenFlipper, ©  Computer Graphics Group, RWTH Aachen. Documentation generated using doxygen .