prototypeMatrix4x4.cc

00001 /*===========================================================================*\
00002  *                                                                           *
00003  *                              OpenFlipper                                  *
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00006  *                                                                           *
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00033 \*===========================================================================*/
00034 
00035 /*===========================================================================*\
00036  *                                                                           *
00037  *   $Revision: 6727 $                                                         *
00038  *   $Author: moebius $                                                      *
00039  *   $Date: 2009-08-05 08:03:50 +0200 (Mi, 05. Aug 2009) $                   *
00040  *                                                                           *
00041 \*===========================================================================*/
00042 
00043 
00044 
00045 
00046 //
00047 // C++ Interface: prototypeVec3d
00048 //
00049 // Description: 
00050 //
00051 //
00052 // Author: Jan Moebius <jan_moebius@web.de>, (C) 2007
00053 //
00054 
00055 #define PROTOTYPEMATRIX4X4_C 
00056 
00057 #include "prototypeMatrix4x4.hh"
00058  
00059 prototypeMatrix4x4::prototypeMatrix4x4(QObject *parent ) : 
00060     QObject(parent) 
00061 {
00062   
00063 }
00064 
00065 QString prototypeMatrix4x4::toString() const { 
00066   
00067   QString result = "Matrix4x4 : \n";
00068   
00069   for ( uint i = 0 ; i < 4 ; ++i ) {
00070     for ( uint j = 0 ; j < 4 ; ++j ) {
00071       result = result + thisObject().property(QString::number(i) + QString::number(j)).toString() + "  ";
00072     }
00073     
00074     //Dont add a newline at the end of the Matrix
00075     if ( i != 3 )
00076       result += "\n";
00077   }
00078     
00079   return result;
00080 }
00081       

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