TransformNode.cc

00001 /*===========================================================================*\
00002  *                                                                           *
00003  *                              OpenFlipper                                  *
00004  *      Copyright (C) 2001-2009 by Computer Graphics Group, RWTH Aachen      *
00005  *                           www.openflipper.org                             *
00006  *                                                                           *
00007  *---------------------------------------------------------------------------*
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00009  *                                                                           *
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00022  *  covered by the GNU Lesser General Public License.                        *
00023  *                                                                           *
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00028  *                                                                           *
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00032  *                                                                           *
00033 \*===========================================================================*/
00034 
00035 /*===========================================================================*\
00036  *                                                                           *
00037  *   $Revision: 6743 $                                                       *
00038  *   $Author: moebius $                                                      *
00039  *   $Date: 2009-08-05 11:03:10 +0200 (Mi, 05. Aug 2009) $                   *
00040  *                                                                           *
00041 \*===========================================================================*/
00042 
00043 
00044 
00045 
00046 //=============================================================================
00047 //
00048 //  CLASS TransformNode - IMPLEMENTATION
00049 //
00050 //=============================================================================
00051 
00052 
00053 //== INCLUDES =================================================================
00054 
00055 #include "TransformNode.hh"
00056 
00057 
00058 //== IMPLEMENTATION ========================================================== 
00059 
00060 
00061 namespace ACG {
00062 namespace SceneGraph {
00063 
00064 
00065 //----------------------------------------------------------------------------
00066 
00067   
00068 TransformNode::
00069 TransformNode(BaseNode* _parent, const std::string& _name)
00070   : BaseNode(_parent,_name),
00071     center_(0.0, 0.0, 0.0),
00072     applyTransformation_(true)
00073 {
00074   loadIdentity();
00075 }
00076 
00077 
00078 //----------------------------------------------------------------------------
00079 
00080 
00081 void
00082 TransformNode::
00083 loadIdentity()
00084 {
00085   matrix_.identity();
00086   inverse_matrix_.identity();
00087 
00088   rotation_matrix_.identity();
00089   inverse_rotation_matrix_.identity();
00090   quaternion_.identity();
00091 
00092   scale_matrix_.identity();
00093   inverse_scale_matrix_.identity();
00094 
00095   translation_ = Vec3d(0.0, 0.0, 0.0);
00096 }
00097 
00098 
00099 //----------------------------------------------------------------------------
00100 
00101 
00102 void
00103 TransformNode::
00104 setIdentity()
00105 {
00106   Vec3d v3 = matrix_.transform_point(center());
00107   set_center(v3);
00108   loadIdentity();
00109 }
00110 
00111 
00112 //----------------------------------------------------------------------------
00113 
00114 
00115 void
00116 TransformNode::
00117 translate(const Vec3d& _v)
00118 {
00119   translation_ += _v;
00120   updateMatrix();
00121 }
00122 
00123 
00124 //----------------------------------------------------------------------------
00125 
00126 
00127 void
00128 TransformNode::
00129 rotate(double _angle, const Vec3d& _axis)
00130 {
00131   quaternion_ *= Quaterniond(_axis, _angle/180.0*M_PI);
00132   quaternion_.normalize();
00133   rotation_matrix_ = quaternion_.rotation_matrix();
00134   inverse_rotation_matrix_ = rotation_matrix_;
00135   inverse_rotation_matrix_.transpose();
00136   updateMatrix();
00137 }
00138 
00139 
00140 //----------------------------------------------------------------------------
00141 
00142 
00143 void
00144 TransformNode::
00145 scale(const Vec3d& _s)
00146 {
00147   scale_matrix_.scale(_s);
00148   inverse_scale_matrix_ = scale_matrix_;
00149   inverse_scale_matrix_.invert();
00150   updateMatrix();
00151 }
00152 
00153 //----------------------------------------------------------------------------
00154 
00155 
00156 void
00157 TransformNode::
00158 scale(const GLMatrixd& _m)
00159 {
00160   scale_matrix_ *= _m;
00161   inverse_scale_matrix_ = scale_matrix_;
00162   inverse_scale_matrix_.invert();
00163   updateMatrix();
00164 }
00165 
00166 
00167 //----------------------------------------------------------------------------
00168 
00169 
00170 void
00171 TransformNode::
00172 updateMatrix()
00173 {
00174   // build matrix
00175   matrix_.identity();
00176   matrix_.translate(translation_);
00177   matrix_.translate(center_);
00178   matrix_ *= rotation_matrix_;
00179   matrix_ *= scale_matrix_;
00180   matrix_.translate(-center_);
00181 
00182 
00183   // build inverse matrix
00184   inverse_matrix_ = matrix_;
00185   inverse_matrix_.invert();
00186 }
00187 
00188 
00189 //----------------------------------------------------------------------------
00190 
00191 
00192 void
00193 TransformNode::
00194 enter(GLState& _state, unsigned int /* _drawmode */ )
00195 {
00196   _state.push_modelview_matrix();
00197 
00198   if ( applyTransformation_ )
00199     _state.mult_matrix(matrix_, inverse_matrix_);
00200 }
00201 
00202 
00203 //----------------------------------------------------------------------------
00204 
00205 
00206 void
00207 TransformNode::
00208 leave(GLState& _state, unsigned int /* _drawmode */ )
00209 {
00210   _state.pop_modelview_matrix();
00211 }
00212 
00213 
00214 //=============================================================================
00215 } // namespace SceneGraph
00216 } // namespace ACG
00217 //=============================================================================

acg pic Project OpenFlipper, ©  Computer Graphics Group, RWTH Aachen. Documentation generated using doxygen .