ColorStack.cc

00001 /*===========================================================================*\
00002  *                                                                           *
00003  *                              OpenFlipper                                  *
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00033 \*===========================================================================*/
00034 
00035 /*===========================================================================*\
00036  *                                                                           *
00037  *   $Revision: 83 $                                                         *
00038  *   $Author: moebius $                                                      *
00039  *   $Date: 2009-02-27 17:31:45 +0100 (Fr, 27. Feb 2009) $                   *
00040  *                                                                           *
00041 \*===========================================================================*/
00042 
00043 
00044 
00045 //=============================================================================
00046 //
00047 //  CLASS ColorStack - IMPLEMENTATION
00048 //
00049 //=============================================================================
00050 
00051 
00052 //== INCLUDES =================================================================
00053 
00054 
00055 #include "ColorStack.hh"
00056 #include <iostream>
00057 
00058 
00059 //== NAMESPACES ===============================================================
00060 
00061 
00062 namespace ACG {
00063 
00064 
00065 //== IMPLEMENTATION ========================================================== 
00066 
00067 ColorStack::ColorStack () :
00068   initialized_(false),
00069   root_ (0),
00070   currentNode_ (0),
00071   error_(false)
00072 {
00073 }
00074 
00075 //----------------------------------------------------------------------------
00076 
00077 ColorStack::~ColorStack ()
00078 {
00079   if (root_)
00080     delete root_;
00081 }
00082 
00083 //----------------------------------------------------------------------------
00084 
00085 void ColorStack::initialize ()
00086 {
00087   if (initialized_)
00088   {
00089     delete root_;
00090   }
00091   error_ = false;
00092   translator_.initialize ();
00093   root_ = currentNode_ = new ColorStack::Node (0, 0, &translator_);
00094   initialized_ = true;
00095 }
00096 
00097 //----------------------------------------------------------------------------
00098 
00099 bool ColorStack::setMaximumIndex (unsigned int _idx)
00100 {
00101   if (initialized_)
00102   {
00103     bool rv = currentNode_->setMaximumIndex (_idx);
00104     if (!rv)
00105       error_ = true;
00106     return rv;
00107   }
00108   return false;
00109 }
00110 
00111 //----------------------------------------------------------------------------
00112 
00113 void ColorStack::setIndex (unsigned int _idx)
00114 {
00115   if (initialized_)
00116   {
00117     if (!currentNode_->setIndex (_idx))
00118       error_ = true;
00119   }
00120 }
00121 
00122 //----------------------------------------------------------------------------
00123 
00124 Vec4uc ColorStack::getIndexColor (unsigned int _idx)
00125 {
00126   if (initialized_)
00127   {
00128     Vec4uc rv;
00129     if (!currentNode_->getIndexColor (_idx, rv))
00130       error_ = true;
00131     else
00132       return rv;
00133   }
00134   
00135   return Vec4uc (0, 0, 0, 0);
00136 }
00137 
00138 //----------------------------------------------------------------------------
00139 
00140 void ColorStack::pushIndex (unsigned int _idx)
00141 {
00142   if (initialized_)
00143     currentNode_ = currentNode_->pushIndex (_idx);
00144 }
00145 
00146 //----------------------------------------------------------------------------
00147 
00148 void ColorStack::popIndex ()
00149 {
00150   if (initialized_)
00151     currentNode_ = currentNode_->popIndex ();
00152 }
00153 
00154 //----------------------------------------------------------------------------
00155 
00156 std::vector<unsigned int> ColorStack::colorToStack (Vec4uc _rgba) const
00157 {
00158   std::vector<unsigned int> rv(0);
00159   if (initialized_ && !error_)
00160   {
00161     unsigned int idx = translator_.color2index (_rgba);
00162     if (idx >= root_->startIndex () && idx < root_->endIndex ())
00163       root_->colorToStack (rv, idx);
00164   }
00165   return rv;
00166 }
00167 
00168 //----------------------------------------------------------------------------
00169 
00170 unsigned int ColorStack::freeIndicies() const
00171 {
00172   if (initialized_)
00173   {
00174     return translator_.max_index () - currentNode_->endIndex ();
00175   }
00176   else
00177     return 0; 
00178 }
00179 
00180 //----------------------------------------------------------------------------
00181 
00182 unsigned int ColorStack::currentIndex () const
00183 {
00184   if (initialized_)
00185   {
00186     return currentNode_->colorIndex ();
00187   }
00188   return 0;
00189 }
00190 
00191 
00192 //----------------------------------------------------------------------------
00193 
00194 ColorStack::Node::Node (unsigned int _idx, Node *_parent, ColorTranslator *_ct) :
00195   parent_(_parent),
00196   index_(_idx),
00197   translator_(_ct),
00198   colorStartIdx_(0),
00199   colorEndIdx_(0)
00200 {
00201   if (parent_)
00202     startIdx_ = endIdx_ = parent_->endIndex ();
00203   else
00204     startIdx_ = endIdx_ = 1;
00205 }
00206 
00207 //----------------------------------------------------------------------------
00208 
00209 ColorStack::Node::~Node ()
00210 {
00211   for (std::vector<Node *>::iterator it = nodes_.begin (); it != nodes_.end(); ++it)
00212     delete (*it);
00213 }
00214 
00215 //----------------------------------------------------------------------------
00216 
00217 bool ColorStack::Node::setMaximumIndex (unsigned int _idx)
00218 {
00219   if (_idx == 0)
00220     _idx = 1;
00221 
00222   if (colorStartIdx_ == 0 && translator_->max_index () > endIdx_ + _idx)
00223   {
00224     colorStartIdx_ = endIdx_;
00225     endIdx_ = colorEndIdx_ = colorStartIdx_ + _idx;
00226     return true;
00227   }
00228   return false;
00229 }
00230 
00231 //----------------------------------------------------------------------------
00232 
00233 bool ColorStack::Node::setIndex (unsigned int _idx) const
00234 {
00235   if (colorStartIdx_ && colorStartIdx_ + _idx < colorEndIdx_)
00236   {
00237     glColor(translator_->index2color(colorStartIdx_ + _idx));
00238     return true;
00239   }
00240   return false;
00241 }
00242 
00243 //----------------------------------------------------------------------------
00244 
00245 bool ColorStack::Node::getIndexColor (unsigned int _idx, Vec4uc &_rgba) const
00246 {
00247   if (colorStartIdx_ && colorStartIdx_ + _idx < colorEndIdx_)
00248   {
00249     _rgba = translator_->index2color(colorStartIdx_ + _idx);
00250     return true;
00251   }
00252   return false;
00253 }
00254 
00255 //----------------------------------------------------------------------------
00256 
00257 ColorStack::Node * ColorStack::Node::pushIndex (unsigned int _idx)
00258 {
00259   ColorStack::Node *n = new ColorStack::Node (_idx, this, translator_);
00260   nodes_.push_back (n);
00261   return n;
00262 }
00263 
00264 //----------------------------------------------------------------------------
00265 
00266 ColorStack::Node * ColorStack::Node::popIndex ()
00267 {
00268   parent_->endIdx_ = endIdx_;
00269   return parent_;
00270 }
00271 
00272 //----------------------------------------------------------------------------
00273 
00274 void ColorStack::Node::colorToStack (std::vector<unsigned int> &_stack, unsigned int _index)
00275 {
00276   if (_index >= colorStartIdx_ && _index < colorEndIdx_)
00277   {
00278     _stack.push_back (_index - colorStartIdx_);
00279   }
00280   else
00281   {
00282     for (std::vector<Node *>::iterator it = nodes_.begin (); it != nodes_.end(); ++it)
00283     {
00284       ColorStack::Node *n = (*it);
00285       if (_index >= n->startIndex () && _index < n->endIndex ())
00286         n->colorToStack (_stack, _index);
00287     }
00288   }
00289   _stack.push_back (index_);
00290 }
00291 
00292 //=============================================================================
00293 } // namespace ACG
00294 //=============================================================================
00295 

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