00001 /*===========================================================================*\ 00002 * * 00003 * OpenFlipper * 00004 * Copyright (C) 2001-2009 by Computer Graphics Group, RWTH Aachen * 00005 * www.openflipper.org * 00006 * * 00007 *---------------------------------------------------------------------------* 00008 * This file is part of OpenFlipper. * 00009 * * 00010 * OpenFlipper is free software: you can redistribute it and/or modify * 00011 * it under the terms of the GNU Lesser General Public License as * 00012 * published by the Free Software Foundation, either version 3 of * 00013 * the License, or (at your option) any later version with the * 00014 * following exceptions: * 00015 * * 00016 * If other files instantiate templates or use macros * 00017 * or inline functions from this file, or you compile this file and * 00018 * link it with other files to produce an executable, this file does * 00019 * not by itself cause the resulting executable to be covered by the * 00020 * GNU Lesser General Public License. This exception does not however * 00021 * invalidate any other reasons why the executable file might be * 00022 * covered by the GNU Lesser General Public License. * 00023 * * 00024 * OpenFlipper is distributed in the hope that it will be useful, * 00025 * but WITHOUT ANY WARRANTY; without even the implied warranty of * 00026 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * 00027 * GNU Lesser General Public License for more details. * 00028 * * 00029 * You should have received a copy of the GNU LesserGeneral Public * 00030 * License along with OpenFlipper. If not, * 00031 * see <http://www.gnu.org/licenses/>. * 00032 * * 00033 \*===========================================================================*/ 00034 00035 /*===========================================================================*\ 00036 * * 00037 * $Revision: 6743 $ * 00038 * $Author: moebius $ * 00039 * $Date: 2009-08-05 11:03:10 +0200 (Mi, 05. Aug 2009) $ * 00040 * * 00041 \*===========================================================================*/ 00042 00043 00044 00045 00046 //============================================================================= 00047 // 00048 // CLASS BaseNode - IMPLEMENTATION 00049 // 00050 //============================================================================= 00051 00052 00053 //== INCLUDES ================================================================= 00054 00055 #include "BaseNode.hh" 00056 #include "DrawModes.hh" 00057 00058 00059 //== NAMESPACES =============================================================== 00060 00061 namespace ACG { 00062 namespace SceneGraph { 00063 00064 00065 //== IMPLEMENTATION ========================================================== 00066 00067 00068 unsigned int BaseNode::last_id_used__ = 0; 00069 00070 00071 //---------------------------------------------------------------------------- 00072 00073 00074 BaseNode:: 00075 BaseNode(BaseNode* _parent, std::string _name) 00076 : parent_(_parent), 00077 name_(_name), 00078 status_(Active), 00079 drawMode_(DrawModes::DEFAULT), 00080 depth_func_(GL_LESS), 00081 pickingEnabled_(true), 00082 dirty_ (false), 00083 traverseMode_ (BaseNode::NodeFirst) 00084 { 00085 id_ = ++last_id_used__; 00086 if (_parent!=0) _parent->push_back(this); 00087 00088 DrawModes::initializeDefaultDrawModes(); 00089 } 00090 00091 00092 //---------------------------------------------------------------------------- 00093 00094 00095 BaseNode:: 00096 BaseNode(BaseNode* _parent, BaseNode* _child, std::string _name) 00097 : parent_(_parent), 00098 name_(_name), 00099 status_(Active), 00100 drawMode_(DrawModes::DEFAULT) 00101 { 00102 assert(_parent != 0 && _child != 0); 00103 00104 id_ = ++last_id_used__; 00105 00106 _parent->push_back(this); 00107 _child->set_parent(this); 00108 00109 DrawModes::initializeDefaultDrawModes(); 00110 } 00111 00112 00113 //---------------------------------------------------------------------------- 00114 00115 00116 BaseNode::~BaseNode() 00117 { 00118 // remove myself from parent's children 00119 if (parent_!=0) 00120 { 00121 ChildIter me(parent_->find(this)); 00122 assert(me != parent_->childrenEnd()); 00123 parent_->remove(me); 00124 } 00125 00126 00127 // remove me (as parent) from my children 00128 for (BaseNode::ChildIter cIt=childrenBegin(); cIt!=childrenEnd(); ++cIt) 00129 (*cIt)->parent_ = 0; 00130 } 00131 00132 00133 //---------------------------------------------------------------------------- 00134 00135 00136 void 00137 BaseNode:: 00138 set_parent(BaseNode* _parent) 00139 { 00140 if (parent_) 00141 { 00142 ChildIter me(parent_->find(this)); 00143 if (me != parent_->childrenEnd()) 00144 parent_->remove(me); 00145 } 00146 00147 parent_ = _parent; 00148 00149 if (parent_) 00150 { 00151 ChildIter me(parent_->find(this)); 00152 if (me == parent_->childrenEnd()) 00153 parent_->push_back(this); 00154 } 00155 } 00156 00157 00158 //---------------------------------------------------------------------------- 00159 00160 00161 void 00162 BaseNode::delete_subtree() 00163 { 00164 while (!children_.empty()) 00165 children_.front()->delete_subtree(); 00166 delete this; 00167 } 00168 00169 //---------------------------------------------------------------------------- 00170 00171 void 00172 BaseNode::enterPick(GLState& _state, PickTarget /*_target*/, unsigned int _drawMode) 00173 { 00174 enter (_state, _drawMode); 00175 } 00176 00177 //---------------------------------------------------------------------------- 00178 00179 void 00180 BaseNode::leavePick(GLState& _state, PickTarget /*_target*/, unsigned int _drawMode) 00181 { 00182 leave (_state, _drawMode); 00183 } 00184 00185 //============================================================================= 00186 } // namespace SceneGraph 00187 } // namespace ACG 00188 //=============================================================================