OpenFlipper


An Open Source Geometry Processing and Rendering Framework

OpenFlipper is an OpenSource multi-platform application and programming framework designed for processing, modeling and rendering of geometric data. Currently supported platforms are Windows, MacOS X and Linux. Using OpenMesh a variety of file formats are supported ( off, obj, ply, ... ).

Additionally OpenFlipper provides a highly flexible interface for creating and testing own geometry processing algorithms. A powerfull scripting language can be used to access all parts of OpenFlipper and modify geometry or the user interface at runtime.

For more information about OpenFlipper and its features take a look at the Introduction page.

News

VS2013 builds with enabled qwt 6.1

The Daily builds for VS2013 now link against qwt 6.1. Therefore all plotting functionality is also available in the daily builds.

May 28, 2014

VS2013 support

Now that Qt 5.3 is out with support for VS2013 we added Daily builds for that combination. We offer OpenFlipper builds (32- and 64-bits) for the Free and the Staging branch.

May 23, 2014

Switched to new website layout

April 23, 2014

OpenFlipper 2.0 Released

This is a major release. New renderers, additional functionality, and many other improvements.

We added new renderers and a new renderer interface. Additionally postprocessors can be used to modify the last step of the rendering system.

The interfaces are mostly compatible to the previous versions of OpenFlipper. Incompatible changes are listed at the top of the changelog.

We also added some new plugins:

  • Memory Info (Display GPU and CPU Memory Information)
  • Components (Split Meshes into separate components)
  • Material Picker (Store and restore material settings)

Furthermore the existing plugins have been improved.

For a full list of changes please look into the Changelog

Feb. 13, 2014

OpenFlipper 1.3 Released

This release adds some new functionality.

The new poly line has been added as a data type. It can be moved across a surface, and has build in algorithms for smoothing, decimation and subdivision.

The new ruler plugin is now available and can be used to measure the euclidean distance between objects in the 3D scene. The subdivider has been extended by a Catmull-Clark algorithm for QuadMeshes and various other plugins got improvements or bugfixes. Furthermore there were various updates for gcc-4.7 compatibility and documentation improvements.

For a full list of changes please look into the Changelog

July 25, 2012

OpenFlipper now has a Facebook Page

Facebook

May 15, 2012

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